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<nettime-ann> [event] criticalartware {AT} BUSKER on FRI 2006.03.10!
jonCates on Wed, 8 Mar 2006 23:22:01 +0100 (CET)

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<nettime-ann> [event] criticalartware {AT} BUSKER on FRI 2006.03.10!



Dan Sandin interview by criticalartware
   ++ a BLIT:SCREEN demo + introduction!

         on FRI 2006.03.10
                           {AT}  8 PM



join us as criticalartware screens our interview with Dan Sandin!  
this interview will be followed by a demo of + introduction to  
BLIT:SCREEN, a new decentralized media distribution system developed  
by jake elliott, a criticalartware core developer + running on the  
criticalartware [application/platform].

nfo ABOUT criticalartware's DAN SANDIN interview, criticalartware,  
BLIT:SCREEN + BUSKER follows below.

ABOUT criticalartware's DAN SANDIN interview:

since the late 1960's Dan Sandin has developed artware systems  
integrating digitial + analog computers, customized circuits, home 
{brewed|built}-hardware, video games + virtualReality.

Sandin, a professor  {AT}  the University of Illinois at Chicago, founded  
the Electronic Visualization Lab (EVL), created the Sandin Image  
Processor (I.P.), developed the CAVE virtual reality (VR) system +  
various other [artware systems/technologies/projects/pieces]. Dan  
Sandin's Image Processor (built from 1971 - 1973) offered artists  
unprecedented abilities to [create/control/affect/transform] video +  
audio data, enabling live audio video performances that literally set  
the stage for current realtime audio video art praxis. to facilitate  
the open release of the plans for the Image Processor as an [artware/ 
system/toolset], Sandin + Phil Morton created the Distribution  
Religion. as a predecessor to the open source movement in the  
tradition of free software, this approach allowed artists to engage  
with these hardware systems + continues to [interest/inspire]  
[artisits/developers]. in order to honor the innovative {recent  
futures|parallel hystories} of the Image Processor + the Distribution  
Religion, criticalartware has converted the deadTree Distribution  
Religion into a single PDF file + a web-based version, for release to  
the {criticalartware} community.

criticalartware interviews Dan Sandin, [discussing/illuminating] the  
community + development of the early moments of video art in Chicago,  
artware, performing live audio video, virtual reality, open source,  
righteous NTSC outputs, the video revolution + the changes +  
similarities that [bridge/differentiate] then && now.


ABOUT criticalartware:

criticalartware is an [application/platform/concern] compiled at the  
turn of the century to address the hystories of new media, [software- 
as-art/art-as-software] and [connections/ruptures/dislocations]  
between early moments of artware and Video Art. criticalartware seeks  
to [map/portscan/realize] the as-yet-unfulfilled promises of  
technology first proposed by entities such as Vannevar Bush, Gene  
Youngblood, Ted Nelson, Buckminster Fuller, and the publication  
"Radical Software."

By drawing [parallels/paths] between the [concepts/discourses] of the  
early video art movement and the current [artware/newmedia] moment,  
criticalartware hopes to [re]connect the current context to its  
rightful past: a multitude of [personal/subjective] hyperthreaded  



BLIT:SCREEN is a [webApp|system|artware] running on the  
criticalartware platform.  localized groups (collectives, clans,  
classes, cabals etc.) sign up, register a mailing address + media  
playback capabilities + then receive media from randomized sources  
throughout the WWWorld. once a month, the BLIT:SCREEN system sends  
each group an email with the mailing address of another group to  
which to mail media. as a result, every group who participates in  
this physical exchange
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