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<nettime-ann> Hyperyarn: a conceptual artware overcoded in 20 minutes du
jonCates on Sat, 12 Aug 2006 17:24:07 +0200 (CEST)


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<nettime-ann> Hyperyarn: a conceptual artware overcoded in 20 minutes during ISEA2006 by criticalartware + friends


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# ANNOUNCEMENT:

Hyperyarn, a conceptual artware, will be overcoded by criticalartware core.developers in 20 minutes during ISEA2006!

criticalartware core.developers based in Chicago IL .US are participating in ISEA2006 in San Jose CA .US via the re:mote program curated by Adam Hyde with an 'overcoded' [presentation/performance]. join criticalartware to collaboratively overcode the Open Source Hyperyarn artware application during this 20 minute artware development session:

http://hyperyarn.criticalartware.net

[+/or] just view the source tree grow as script kittens get stuck climbing in these branching metastructures:

http://hyperyarn.criticalartware.net/remote

Enjoy extreme programming style collaborative codeworking, discursive hyperactivity + deeply self-referential intertwingularity in this experimental Multi-Protocol Realtime Communication Client Server Application + Live Coding Environment!

Hyperyarn will be overcoded on FRI 2006.08.11 {AT} 3 PM PDT (Pacific Daylight Time) if you are in San Jose CA .US [+/or] 5 PM (Central Daylight Time) if you are in Chicago IL .US [+/or] 958 Internet Time if you are onLine [+/or] 22:00:00 UTC (Coordinated Universal Time) [+/ or] GMT (Greenwich Mean Time) everywarez...

# SHORT DESCRIPTION:

Hyperyarn: A Multi-Protocol Realtime Communication Client Server Application + Live Coding Environment

Hyperyarn is a conceptual artware project by criticalartware functioning as an Open Source experimental Multi-Protocol Realtime Communication Client Server Application + Live Coding Environment. Inspired by + intertwingled with Ted Nelson's Xanadu system + Marcel Duchamp's Mile of String project, Hyperyarn hopes to entangle script kitties in playful games of pseudo-codes, self-recursive systems, extreme programming, realtime data processing + collaborative exchange. Enabling + decentralizing discourse, Hyperyarn facilitates realtime communication on a distributed network between client/server applications. These applications, otherwise known as criticalartware core.developers, will collectively improvise live codework, discursive hyperactivity + extreme programming of Open Source artware systems. criticalartware presents Hyperyarn within the ISEA2006 re:mote program during criticalartware's "overcoded: live codework, artware discussion + hyperweaving session" [performance/ presentation]. As a Live Coding Environment, Hyperyarn includes a self-modifying source code editor, compiler, virtual machine + debugger with network support for collaborative + performative programming projects. Hyperyarn is written in Hyperyarn to increase self-reflexivity + recursiveness. Allowing users to connect through insecure proxies during live coding sessions, Hyperyarn further complicates + problematizes assumptions + foregrounds conceptual artware instability, temporality + speculativity. Hyperyarn provides cross platform support for human computers, computational systems + mobile devices + is released under the GNU GPL.

# LONG DESCRIPTION:

Hyperyarn: A Multi-Protocol Realtime Communication Client Server Application + Live Coding Environment

// start coding: 2006.08.11 13:00 PM CST
//   end coding: 2006.08.11 13:20 PM CST

Hyperyarn is a conceptual artware project by criticalartware functioning as an Open Source experimental Multi-Protocol Realtime Communication Client Server Application + Live Coding Environment. Hyperyarn is inspired by + intertwingled with ideas such as Ted Nelson's speculative Xanadu systems + Marcel Duchamp's Mile of String project. Hyperyarn hopes to variously entangle script kitties across multiple interwoven {ports|paths} including runme.org, _arc.hive_, Rhizome.org + other ports in playful pseudo-codes, self-recursive systems, extreme programming, realtime data processing + collaborative exchange. Enabling + decentralizing discourse, Hyperyarn facilitates realtime communication on a distributed network between client/server applications. These applications, otherwise known as criticalartware core.developers, will utilize Hyperyarn's encrypted modes (including 1337 speak, artspeak, Jargon Files, critical discourse + Hyperyarn source codes) to collectively improvise live codework, discursive hyperactivity + extreme programming of Open Source artware systems. As a conceptual artware project, Hyperyarn is {actualized|activated} through the process of it's own articulation + documentation of the conversational exchanges that constitute this open artware system.

criticalartware presents Hyperyarn within the ISEA2006 re:mote program during criticalartware's "overcoded: live codework, artware discussion + hyperweaving session" [performance/presentation]. during "overcoded" criticalartware core.developers engage multiple discursive modalities simultaneously in an open cacophonious jam, improvising collaborative strategies of live codework, discursive hyperactivity, open artware development + extreme programming. this sessioning of theorypractices will crease, expand, infold, encode + translate variously interwoven [hacker/cracker] cultures to interrogate the elitism of "leet speek" as artspeak + artworld flirtations with naive outsider status in the formation of marketable artistic identities while pouring a warm bowl of welcoming milk for would be script kittens across distributed ports, applications + platforms. those who login to these conversational networks will {play|participate} in performative social constructions, commenting up contingent pseudo codes of temporary artware systems (i.e. Hyperyarn) + exploit scripts, criss-cross + cross-post on networks of meaning, bounce messages like balls of unspooling Hyperyarn + install online entanglements with a Duchampian Mile of String during ISEA 2006.

As a Live Coding Environment, Hyperyarn includes a self-modifying source code editor, compiler, virtual machine + debugger with network support for collaborative + performative programming projects. Hyperyarn seeks to maintain strict Toplap compliancy as a Live Coding Environment by positioning Coding as a Conceptual Act of Social Artware. Congruent with strict Toplap compliancy standards, Hyperyans offers developers a conceptual coding environment to perform realtime artware development + [hacker/cracker/coder/artist/script kitty] identity constructions in realtime edge to edge autonmy + interdependence. Hyperyarn is written in Hyperyarn to increase self- reflexivity + recursiveness. Hyperyarn allows users to connect through insecure proxies during live coding sessions to further complicate + problematize assumptions + foreground conceptual artware instability, temporality + speculativity. Hyperyarn provides cross platform support for human computers, computational systems + mobile devices + is released under the GNU GPL.

// begin recursion: 2006.08.11 13:00 PM CST
// end recursion: ERROR: too much recursion
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