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Medien und Kunst zum Leben (Media and Art to Live)
1st May - 26th August 2007, MACHmit! Museum, Berlin, Germany
Opening: 1st May, 11.00am, Free entrance
with: Minimal TV (Giacomo Verde, Federico Bucalossi, Vania Pucci),
Freaknet Medialab (Gabriele Zaverio, Aldo Cesar FagÃ), Pigreca (Flavia
Alman and Sabine Reiff), Simonetta Fadda, Sebastian Luetgert, Vittore
Baroni(*), Bjoern Balcke, Anna Laudani and Giuliana Del Zanna.
(*)in networking with: Martha Aitchison (UK), buZ blurr (USA), Gregory
T. Byrd (USA), Bruno Capatti (IT), David Dellafiora (Australia), Mike
Dickau (USA), Jas W Felter (Canada), John Held Jr. (USA), Jo.Anne Hill
(UK), Susanna Lakner (D), Michael Leigh (UK), Graciela GutiÃrrez Marx
(Argentina), Emilio Morandi (IT), Angela and Peter Netmail (D), Clemente
Padin (Uruguay), Franco Piri Focardi (IT), Claudio Romeo (IT), Karla
Sachse (D), Gianni Simone (Japan), The Sticker Dude (USA), Giovanni and
Renata Strada (IT), Lucien Suel (France), Rod Summers / VEC (The
Netherlands), Annina Van Sebroeck and Luc Fierens (Belgium), Reid Wood
(USA), Special Guest: Anna Banana.
The HACKmit Exhibition is supported by Hauptstadtkulturfonds (Berlin).
The HACK MIT! event at MACHmit! Museum fuer Kinder
(www.machmitmuseum.de) is an exhibition and event about art and new
media, with a particular focus on the concept of hacking.
The idea is to bring children closed to the new technologies, like
computers, videos, televisions, and at the same time associate those
technologies to the more traditional art field, from the classical
avant-gardes (such as Surrealism, Dadaism, Futurism) to the present.
Italian artists and German ones are brought together to realise a
project where children can playfully learn to use media. The aim is to
provide an approach of using technology in a creative way.
Central concept is the do-it-yourself creation and hacker ethic.
Hackers give life to an alternative and independent way of producing
information, cultural consciousness and communication. They share the
good of knowledge and fight for free communication and access for all,
aiming to create and spread knowledge for the public domain.
This way of thinking is very closed to the approach children have to
objects and society in general: they learn playing and de-constructing
the reality, applying new meanings and unpredictable results to it.
Today, many children learn very early how to use computer and
technologies, but many of them have no possibility to learn how to use
them in a critical and non-commercial way, and understand how media can
be easily linked to art and creativity. With this exhibition, they can
experience how art can be easy to do, and how technology can be
Much research are focused on the bad effect of media in children's
perception of reality and the construction of cultural and social
paradigms. But if children learn how to use media self-consciously,
technology can be an important tool for creating, learning and realising
art. Media are considered in their creative possibilities, presented in
a historical perspective and highlighted in their diversity from the
past to present. Art thus becomes common experience, a field of
experimentation with media, offering an opportunity of individual
participation in the process of artistic creation.
The history of contemporary art has gradually destroyed the concept of
art as a property. It has empowered the spectator as a no longer a
passive consumer, but active participant of the artwork. The role of the
artist as an all-powerful creator has also been gradually broken up as
well, by artistic happenings which require the participation of the
audience (from Fluxus to Mail Art) so that a process takes place which
is controlled by the creative spontaneity of the people, showing that it
is possible to make one's own art and create self-made media.
The idea is to illustrate how art and technology have increasingly
converged and how it is possible today, through a self-governed use of
media and languages, to practice a "hacking art" and work in truly
Art makes sense if people can act inside, the artwork becomes a stream
of collective patchwork, contaminations, copying, alteration of language
codes and icons.
Several workshops will bring together the diverse Italian cultures of
hacking and media art with its German counterparts.
Children can view interactive models of media and art and can
participate in video and computer laboratories. They can create works of
art, such as dada-collages, surrealistic sculptures and be involved in
mail art process. They can become artists and inventors building up
their own television and constructing their own TV show, presenting
their ideas in public as real TV "directors". They can do art with a
vacuum cleaner and experiment the art of realising and printing stamps.
Performance and workshop
The exhibition event will be open with the Minimal TV performance made
by the Italian group Quinta Parete. With Minimal TV anybody, at least
for one day, can have their own private network and children can create
their own television-show together with the artists. Let's understand
how television is running and what is the difference between reality and
pure fiction! http://www.minimaltv.cjb.net
Children interact directly with projects in the field of art and
technology. There are 7 different stages/stations:
"Dada Sprechen" (Speaking Dada)
Dada Project by Giuliana Del Zanna and Anna Laudani.
"Ich und mein Traum" (Me and my Dream)
A Surrealistic project by Giuliana Del Zanna and Anna Laudani.
"Ein 5-jaehriges Kind kann dies tun!" (A five-years-old child can do it!)
A mail art network project coordinated by Vittore Baroni
The process of the "Eternal Network" of Mail Art is reproduced by
activating a direct postal exchange between the children and a sample of
the Mail Art population (30 mail artists from all over the world).
4. "Empty World" - VACUUM Work Station
Project by Aldo Cesar Faga'.
Realizing artworks with a Vacuum Cleaner and a machine constructed with
5. Radio Scanner - Discovering Radio Waves
A Radio project by Gabriele Zaverio. Millions of weird and strange radio
stations all around the world, spreading codes, data, informations,
incredible transmissions can be hearded and decoded.
6. Museum Visit: A PHOTO-STORYBOARD Workshop and Project
by Simonetta Fadda.
How to realise a film script and draw a short storyboard of the MACHmit
7. Cinema. The Lumiere Brothers' First Films Experience
Screening of the first film: "ArrivÃe d'un train Ã la Ciotat" (1895)
curated by Simonetta Fadda.
1. Ambient/Sphere Installation: by Aldo Cesar Faga'.
Immersive 360Â installation with a synchro-optical sphere.
2. The Mirror-game (Spiegel-Spiel) by Simonetta Fadda.
with: "Videogame" and "I is another" Installations.
Video is a "fake mirror": let's play together with our mirror and tv
images and discover their differences.
3. Klang-chromatische Energien
Interactive Installation by Flavia Alman and Sabine Reiff â Pigreca
By moving and interacting in front of the screen, children produce
colors and sounds.
4. DADA Theater
Experience the Tristan Tzara Theatre (A Dada-SoirÃe in Paris, 1923).
An interactive installation by Anna Laudani and Giuliana Del Zanna.