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<nettime-ann> TAGallery 007_Loops, Rings, Circles and Infinity | CONT3XT
CONT3XT . NET on Sat, 1 Sep 2007 19:57:23 +0200 (CEST)


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<nettime-ann> TAGallery 007_Loops, Rings, Circles and Infinity | CONT3XT.NET.NEWS #14.07


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TAGallery 007_Loops, Rings, Circles and Infinity
By Michelle Kasprzak

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TAGallery by CONT3XT.NET extends the idea of a tagged exhibition and transfers the main tasks of noncommercial exhibition spaces to the discourse of an electronic data-space. The method of tagging allows the attribution of artworks to different thematic fields. Exhiobition_007 was tagged by Michelle Kasprzak.

Connectivity on the Web is often thought of in a linear fashion – point to point, server to server. This perception might be rational and convenient, but the way that we use the web is often more circular, looping upon itself, or seemingly without end. The artworks selected for this TAGallery represent the opposite of a finite or fixed experience.

100 Black Boxes, for example, is a circular hypertext fiction. The last entry makes this explicit, referencing a repeating children's rhyme and the ancient symbol of the Ourobouros: "There was an old man called Michael Finnegan. Ourobouros. That's the word. Ourobouros, the snake that swallows its own tail. Between these shelves, between these books, between these words, I go round in circles. Swallowing myself." Unlike most conventional games that have a logical conclusion, The Endless Forest invites you to participate in a gamespace that is ambient and endlessly explorative. Every Icon, a beautiful piece of software that will depict every possible combination of black and white squares in a grid of 32 x 32 is a work that will reach its endpoint so far into the future, by our human timescales it seems to reach forth into infinity. Mario Battle No. 1, with the iconic Super Mario wandering in a game world stripped of the usual enemies and prizes, ends after a certain amount of time, but the lack of objects in the world lengthens the sense of time. Instead of racing against the clock killing all the monsters in his path, the Mario character that you control is left to ponder his fate, wandering past a limitless, pristine expanse of digital green fields and blue skies. Tom Moody's animated GIFs repeat a few frames over and over, offering a study of the simple charm of repetition of movement. These works and the others included here utilise the possibilities of the power of computation, channeling this power into aesthetic and emotionally resonant experiences.

Exhibition at TAGallery
http://del.icio.us/TAGallery/EXHIBITION_loop.infinity

Statement
http://del.icio.us/TAGallery/STATEMENT_loop.infinity

Tagger/curator
http://del.icio.us/TAGallery/TAGGER_loop.infinity

With works by
Tom Moody, Lisa Jevbratt, Mark Napier, Myfanwy Ashmore, Auriea Harvey & Michaël Samyn, John F. Simon, Jr., Alistair Gentry

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About Michelle Kasprzak

Michelle Kasprzak is a curator, writer, and artist. Since winning the InterAccess Electronic Media Arts Centre Emerging Electronic Artist award early in her career, she has exhibited her work throughout North America and Europe, and has been featured in numerous publications and on radio and television broadcasts syndicated worldwide. She completed her MA in Visual and Media Arts from the Université du Québec à Montréal in spring of 2006, and later that year was awarded a curatorial research residency at the Nordic Institute for Contemporary Art (NIFCA) in Finland. Most recently, she has been curating video programmes for the urban screen at Federation Square in Melbourne, Australia, and she co-curated an exhibition at the Holden Gallery in Manchester, UK. Michelle is currently based in Edinburgh, and is the Programmes Director of New Media Scotland.

http://michelle.kasprzak.ca
http://www.curating.info

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