www.nettime.org Nettime mailing list archives
| anne-marie on 1 Mar 2001 23:43:00 -0000 |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
| [Nettime-bold] Game and Scripting Classes Online |
Game and Scripting Classes Online
2 online classes, who live at opensorcery.net, are up and currently
in progress. you may peruse links, readings, and sample scripts,
take the quake quiz, or learn to write a behavior in lingo.
http://www.opensorcery.net/skool/process/processone.html
Creative_Processing_One
The course will introduce students to an understanding of multimedia
scripts and software as a time-based artistic medium. The course will
locate art software practice within a history of process-oriented art
forms and look at examples of software created by artists. In course
activities and art projects students will be encouraged to experiment
with a variety of scripting approaches. Section One of this course,
ten weeks, will teach scripting with Macromedia Director's Lingo.
Subsequent sections will teach other languages including JavaScript,
Perl, and more advanced Lingo, within net art and network gaming
contexts. Tutorials and scripting exercises will supplement the
programming skills employed in art projects.
Unit 1. Multimedia, Software, and Art Process
Unit 2. Interactivity
Unit 3. Scripting Fundamentals
Unit 4. Nanopet Pet Project
Unit 5. Drawing Tool Project
http://www.opensorcery.net/skool/games&art/games&art.html
The_Art_of_the_Avid_Gamer
The course will investigate various ways that active cultural
production by gamers functions as art. The course will begin with
creative exercises in game character building and graphical avatar
design with attention to identity, gendering and violence. Students
will then be introduced to the digital folk art of game add-ons and
asked to make artistic interventions in gaming culture. Avid
participation in gamer fan culture often serves as a foundation for
later game design in the gaming industry.
Unit 1. Identity and Role Playing Games
Unit 2. Avatars and Gender Building: Monster Friendly
Unit 3. Pixelated Blood and Shooter Games
Unit 4. Artistic Interventions and the Digital Folk Art of Gamers
xo,
anne-marie
http://www.opensorcery.net
http://www.opensorcery.net/skool/process/processone.html
http://www.opensorcery.net/skool/games&art/games&art.html
http://www.opensorcery.net/skool/games&art/quakequiz.html
_______________________________________________
Nettime-bold mailing list
Nettime-bold {AT} nettime.org
http://www.nettime.org/cgi-bin/mailman/listinfo/nettime-bold