Donna Holford-Lovell on Wed, 10 Feb 2010 17:14:18 +0100 (CET) |
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<nettime> Back Buffer: New Arena Paintings |
|||| Back Buffer: New Arena Paintings: Julian Oliver 15 February ? 30 April 2010 Gallery Talk 4pm - Julian Oliver talks about his work and the development of the open source painting package ioquake3 Opening reception 12 February 6pm Abstract Expressionist painters have long explored strategies for decoupling gestural habit and tendency in their work by means of automatic or chance-based operations. This exhibition by Berlin based artist Julian Oliver represents a new strategy along this vein, deploying a computer game as canvas, paint and brush. The exhibition represents a major iteration of Oliver's game-based painting system, ioq3aPaint, a project that began in 2003 in Melbourne, Australia as part of a long career exploring artistic applications for computer game technology. ioq3aPaint is itself a modification of the source code of ioquake3, a free-software first person shooter engine used by thousands of gamers and game developers worldwide. Hannah Maclure Centre, University of Abertay Dundee Top Floor Student Centre, Bell Street, Dundee, DD1 1HP http://hannahmaclurecentre.abertay.ac.uk # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: http://mail.kein.org/mailman/listinfo/nettime-l # archive: http://www.nettime.org contact: nettime@kein.org