mez breeze on Sat, 11 Feb 2012 02:27:07 +0100 (CET) |
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Re: <nettime> Enter the Swarm: Anonymous and the global protest movements. |
On Fri, Feb 10, 2012 at 11:31 PM, Felix Stalder <felix@openflows.com> wrote: > here's my take on the endlessly fascinating Anonymous story. > ...curious as 2 y there's no mention here of *Encyclopedia Dramatica?<http://encyclopediadramatica.com/Main_Page> *: "...Narrative progression repositions the representational towards the freeform [think: paidia as opposed to ludic]. An instance of this information deformation in action is troll play [or uncontrolled play]. A social example of troll play is found in the wiki _Encyclopedia Dramatica_ which: '?satirizes both encyclopedic topics and current events, especially those related to or relevant to internet culture. The wiki has been the subject of media attention given its focus on trolling and use of shock value, as well as its criticism of other Internet communities. It is also associated with the Internet subculture Anonymous.' _Encyclopedia Dramatica_ ? and the affiliated imageboard/meme propagation site 4chan - showcase the challenge faced by narrative frameworks. Platforms like _Encyclopedia Dramatica_ encourage troll-based comedic intent. Users remix absurd, and sometimes taboo, content. In particular, invasion boards like _4chan_ utilize shock networking: where social content attempts to subvert social codas through deliberate agitation. In comparison with established narrative conventions, platforms like _Encyclopedia Dramatica_ offer an experimental system which bypasses strict censorship and ethical constraints. These platforms cater for unfiltered interactions that operate via immediacy-of-response. They are highly idiosyncratic in execution and linguistic formation: censorship and moderation may be limited or non-existent. The output is propagative, with contributors encouraged to riff and rip-off, replace, and even delete content. Narrative is deformed beyond a sequential structure whereby the climax or pay-off event becomes the spectacle: An example of such modification is _Copypasta_, which consists of repeatedly copying and pasting blocks of text designed to evoke a heightened emotional response: 'A time-tested classic. This ending usually comes into play at the climax of a very troubling or exciting situation. Rather than resolve the story, one of the characters will abruptly say something to the effect of ?I had Reese?s for breakfast.? At this point, the other character will completely forget about his/her worries and jump into the corresponding commercial dialogue, enamored by the peanut butter and chocolaty goodness that is Reese?s Puffs cereal. ?It?s Reese?s? for breakfast!?' _Copypasta_ derails notions of story or plot progression, resolution or d?nouement. It embodies context-counteraction and meme perpetuation. Dramatic intent shifts to reiterative moments containing affectivity spiking which ignores the rigors of institutionalized framing [think: morality, hierarchy or ownership]: f) Attribution Modding involves an extension of Stewart Brand?s iconic phrase ?Information wants to be free? to ?Identity wants to be freeform?. This category describes users focused on mobilization rather than individual recognition. The group Anonymous* projects attribution modding via collusive identity constructions. The collective?s title is based on the method _4chan_ uses to brand all contributors ?Anonymous? by default: 'As making a post without filling in the ?Name? field causes posts to be attributed to ?Anonymous?, general understanding on 4chan holds that Anonymous is not a single person but a collective (hive) of users.' Anonymous is a social-tesseractivist group who perform raid actions [think: the immediate action to halt the abuse of Dusty The Cat and Project Chanology's DDoS attacks]. The collective broadcasts non-attribution ideologies where members are viewed as units of a social mechanism with a deemphasis on individual identification. Attribution modding illustrates the rise of collective identity cognizance and the accompanying shift from expert-centric disciplines." - from: http://arsvirtuafoundation.org/research/2009/07/24/_social-tesseracting_-part-3/[2009] chunks, @netwurker -- Reality Engineer> Synthetic Environment Strategist> Game[r + ] Theorist. ::http://www.lulu.com/product/paperback/human-readable-messages/17341088 :: # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: http://mx.kein.org/mailman/listinfo/nettime-l # archive: http://www.nettime.org contact: nettime@kein.org