{ brad brace } on Sun, 17 Nov 2013 04:39:56 +0100 (CET) |
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<nettime> MediaMOO dead?! |
A professional community for media researchers. Language: English Description: MediaMOO is a professional community for media reseachers. The first 'professional' MUD, MediaMOO has been open since January 1993, and is home to a thousand artists, anthropologists, computer scientists, psychologists, writing teachers, and others. An application is required to become a member, and all members are identified by their real names, email addresses, and a description of their research interests. <HTML><HEAD><BASE HREF="http://www.eskimo.com/~bbrace/"></HEAD><PRE> <B>intro</B> ART IN THE AGE OF DIGITAL DISSEMINATION CLASS ESSAYS <A HREF="course_essays.ascii.Z">(unix-compressed-file of collected essays)</A>from a Fine Arts Course taught at the University of Victoria, B.C., Canada by Brad Brace, 1993. Currently being taught <A HREF="http://www.eskimo.com/~bbrace/education.html">online</A> through <I>Athena University.</I> ----------- This Fine Arts course was the first _art & technology_ course taught at the University of Victoria. The students involved were from a variety of disciplines (although, primarily visual arts students) and had for the most part, little or no previous exposure to computers. The Computer Lab at the University has, an array of imperious nerds intent on empire-building, 10 networked Sun workstations, a few slow Macintoshes, two flatbed scanners, one PC and some basic pagelayout and photo manipulation software primarily for the Macintoshes, basic sound/midi equipment, and a grumpy creative-writing professor who regularly shuffles down the hall to the faculty-lounge to wash out his teapot. This was enough equipment to provide glimpses of creative possibilities; I suspect that enough enthusiasm has been generated to warrant the purchase of additional equipment and software, and to have this course offered on a regular basis. A printing press would also be a nice adjunct to the existing traditional visual art departments. I have also offered to design and build a virtual text-based reality (MOO) for the Fine Arts Department. Although characterized as a _studio course_ I felt it more appropriate to discuss the larger issues involving technology and contemporary culture and minimize the importance of a through _knowledge_ of specific software. This was accomplished with handouts and discussions of pertinent articles, screenings of appropriate films, and contemporary music. Particular attention was given to networks and interconnectivity in general and of course, the Internet. Although this was an introductory course, the exposure to the various resources available through the Internet encouraged a phenomenally rapid grasp of both digital dissemination and the (Unix) operating system. ----------- Course Description: _A flirtatious romp lightly over the glittering periphery of digital technology. Has art and the avant garde disappeared from view, gradually leaking into an all-pervasive generalized aestheticism? Could it be that something that might have once been called art is alive and flourishing between connected networkers... unbeknownst to implausible and incestuous art institutions? Are there really still artists around who think they're making art? Are computer systems virtually enacting the penultimate hierarchy, enforcing oppressive political privilege; or are they the new democratic, means of representation? Has the critical art press stood still under a deluge of new cultural publications? Have we *all* become artist? These questions and more...! _An introduction and collaborative overview and analysis of fairly recent, mid-range, cultural tools and their implied functions. _Students are encouraged to attend all classes and optimize their uses of the equipment while exploring various venues throughout the reserved studio time following the class each morning. Other facilities on and off-campus will also be utilized. _A reminder that an informal essay of three to four thousand words is required for this course. It should be _brimming with original insight and speculation on contemporary culture and technology._ It may be informal in that it employs creative writing techniques (contemporary structures, verse, quotations, dialogue, illustrations, etc.). It may make reference to contemporary media, including the materials/sources shown in class. _Also required, is an electronic-portfolio of visual and audio art projects. This should demonstrate some degree of familiarity of software and resources covered in the lab. It need not be an extensive or necessarily cohesive body of work. It should be strongly suggestive of a developing approach to technological media._ </PRE> <P><A HREF="mailto:bbrace@eskimo.com"><IMG BORDER=0 SRC="write.gif"ALT="bbrace@eskimo.com"></A><A HREF="http://www.eskimo.com/~bbrace/bbrace2.html"><IMG BORDER=0 SRC="dia.gif"ALT="bbrace2.html"></A><A HREF="education.html"><IMG BORDER=0 SRC="pointl.gif" ALT="back to education"></A> </BODY></HTML> /:b # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: http://mx.kein.org/mailman/listinfo/nettime-l # archive: http://www.nettime.org contact: nettime@kein.org