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[Nettime-nl] Open source 3D (Blender) and audio (Ardour) workshop at DEA
matthew fuller on Thu, 28 Oct 2004 15:44:17 +0200 (CEST)

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[Nettime-nl] Open source 3D (Blender) and audio (Ardour) workshop at DEAF¯04

Workshop with presentations, demonstrations and a hands-on afternoon.
Focused on the Free/Libre/Open Source Software projects Blender and

Date: Friday 12 November 2004
Time: 10:00-19.00 hours
Location: Van Nelle Ontwerpfabriek, Van Nelleweg 1, Rotterdam
Admission: 8 Euro, lunch included
Language: English

Advance application for the workshop is necessary. Please send an email
stating your preference for either Blender or Ardour/Linux-audio to
flossbootcamp {AT} v2.nl. More information and payment details will be sent
on confirmation. Applications should be sent as soon as possible. There
are limited places.

Many open source and free software projects are developed via
collaborative processes, through the active feedback of developers and
users. The goal of this workshop is to bring together people from a
variety of backgrounds in an informal setting to make contact, have
discussions, exchange ideas, give feedback or suggestions for the
software and interfaces, to learn new things and to have fun!
Experienced users and/or developers will be present to help.

The BOOTcamp will be a workshop with presentations, demonstrations,
discussions and a hands-on afternoon. The focus will be on two open
source projects: Blender and Ardour. In the morning there will be
presentations and demonstrations of both software projects for all
participants.  In the afternoon there will be parallel hands-on
workshops  each focusing on one of the projects.  At the end there will
be drinks and a chance to evaluate and have further discussions.

More info about Blender and Ardour and the presenters/workshop-leaders:

Blender ( http://www.blender3d.org ) is the first and only fully
integrated 3D graphics creation suite allowing modeling, animation,
rendering, post-production, realtime interactive 3D and game creation
and playback with cross-platform compatibility - all in one tidy, easily
and free downloadable package. Blender is quickly being transformed from
an impressive 3D creativity tool to a full-blown games and new media
design application.  Different aspects of Blender will be presented,
such as the origin of Blender and how it became open source by Rob
Haarsma, who worked at the company that started Blender. OOPz is a
professional graphic artist who uses Blender as the primary application
for his professional and hobby work. He helps with documenting new
features as well as running the #gameblender IRC help channel. OOPz
will  demonstrate new features such as Blender real time and the
game-engine together with Jasper op de Coul from V2_Lab and Void7.
Jasper will also show the possibilities for  realtime interoperability
with other software such as PD.

Ardour ( http://www.ardour.org) is a digital audio workstation. You can
use it to record, edit and mix multi-track audio. Produce your own CD's.
Mix video soundtracks. Experiment with new ideas about music and sound.
Generate sound installations for 12 speaker gallery shows. Linux Journal
has selected Ardour as Project Of The Year for its 2004 Editors' Choice
Awards. Paul Davis, the main developer and project leader of Ardour also
won at the Open Source Awards 2004 for his work and efforts for JACK (
http://jackit.sf.net ). He and Gerard van Dongen will demonstrate Ardour
and Linux audio and will assist at the workshop. Gerard van Dongen works
as composer/musician/computer programmer in Rotterdam. He also performs
and composes music and sound with his own software for force-feedback
joystick and webcam as controllers.

This workshop is jointly held by:
Media Design Research, Piet Zwart Institute http://pzwart.wdka.hro.nl
V2_, Institute for the Unstable Media http://www.v2.nl

For application or questions mail to:
flossbootcamp {AT} v2.nl

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