Andreas Broeckmann on Wed, 19 Jan 2000 11:29:13 +0200 |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Syndicate: Wiretap 5.13 - Story-boards for Interactive Media |
V2_Organisation and Exploding Cinema present: Wiretap 5.13 - Story-boards for Interactive Media Location: V2_Organisation, Eendrachtsstr.10, Rotterdam Date: Sunday, 30 January 2000, 14.00-17.30 hrs Entrance: Hfl. 7,50 With: Ron Kuivila (US), David Blair (US/F), Martin Berghammer (D) Moderator: Tanja den Broeder (NL) Wiretap 5.13 - Story-boards for Interactive Media, deals with the construction of narrative and interactivity in media art projects. Interactive films, electronic music or computer games no longer have a fixed, linear narrative, but they offer the user the possibility to constructing their own stories, their own works from the digital material. Notation determines the outcome of a performance in the more traditional art forms, like in classical music composition or the story-board in film-making. Here, notation provides a rather strict rule for the realisation of the art work. In non-linear media, notation has to strike the right balance between the freedom of the user to choose a path through the material, and the need, or the desire of the artist, to convey a certain story, or to construct an exciting narrative. The question arises, how much narrative should be scripted into an interactive environment, and how much freedom the user of such environments has to perform? How can a fruitful instability be introduced into such programmes? The Wiretap programme looks at the role that direction, chance, subjective decisions and social relations play in digital performance spaces. It explores new forms of notation and interactional scores which guide and motivate action and interaction in multi-medial environments. Guests: Ron Kuivila (US) is a sound artist and musician who studied with, amongst others, John Cage, Morton Feldman, and Alvin Lucier. Kuivila teaches at the Music department of Wesleyan University. Ron Kuivila composes music and designs sound installations that revolve around the unusual home-made and home-modified hardware and software instruments he designs. He pioneered the use of ultrasound and sound sampling in live performance. More recent work has explored the possibilities of mutant speech forms, compositional algorithms, and high voltage phenomena. In 1999-2000, Kuivila is a guest of the Berlin artists programme of the DAAD. Martin Berghammer (D) is a visual artist, web-designer and programmer who lives in Berlin. He is the director an co-curator of Shift e.V., an art organisation and gallery in Berlin. For Shift, Berghammer recently curated the exhibition 'RELOAD' in which four artists teams designed special levels for the online multi-user game Quake. Berghammer has done extensive research about online games, focusing on the social and creative aspects of online interaction. David Blair (US/F) is a film maker and media artist who has recently launched the first complete Web-version of 'Waxweb', a "hypermedia" version of the theatrically-distributed electronic feature "WAX or the discovery among the bees" (1991). Waxweb is available on CD-Rom and on the Web, in English, French, or Japanese versions, and is based on 1600 film shots and a 25-section matrix unique to each shot. It is one of the most extensive and complex artistic attempts to date at reconciling film narrative with a non-linear, hypermedia structure. Tanja den Broeder (NL) works in the area of new media and design direction after a career in theatre and television. "The Greeks employed drama and theatre as tools for thoughts in much the same way in which we hope to employ our computers today. Greek drama was the way that Greek culture publicly thought and felt about the most important issues of humanity, including ethics, morality, government, and religion. The tragic universe placed in the digital domain can be a forum, a context, for the postmodern soul to experience motions of heroic splendour within." Bookmarks Martin Berghammer / Shift - http://www.shift-ev.de David Blair: Waxweb - http://www.waxweb.org David Blair: The Telepathic Motion Picture of "THE LOST TRIBES" - http://www.telepathic-movie.org Calin Dan: Happy Doomsday! - http://www.n2.nl/projects/hd/ Exploding Cinema - http://www.iffrotterdam.nl Wiretap 5.13 is a co-operation of V2_Oganisation and Exploding Cinema. The Wiretap series is supported by the Rotterdam Art Foundation and the Dutch Ministry of Culture. V2_Organisation is supported by the City of Rotterdam, by the Dutch Ministry of Culture and Luna Internet. Exhibition Calin Dan: Happy Doomsday! During the IFFR and as part of the Exploding Cinema programma, V2_ presents the Dutch premier exhibition of the interactive multi-user installation Happy Doomsday! by Calin Dan (RO/NL). Happy Doomsday! is a reflexion about history and action, modelled on a computer game in which two users go into battle. Two fitness machines function as interfaces and navigation tools in the virtual battlegrounds and dungeons of European culture. A prototype version of the installation was presented during the DEAF98 festival, and the completed piece was recently shown at the ZKM in Karlsruhe/Germany. Location: V2_, Eendrachtstr. 10, Rotterdam Duration: 26 January - 6 February 2000 Context Wiretap 5.13 Notation is a way of representing, or: writing down, movements and modulations in time. A well-known form of notation is the musical score of classical Western music where the score provides the possibility for an accurate, reproduction of a musical piece which the performer may never have heard before. Graphic signs are used to represent modulations of sound through the manipulation of musical instruments (pitch, rhythm, coordination and dis/harmony of different players). Notation is a specific code of description which can also be applied to other systems and types of performances. Dance, for instance, can also be notated, as can be the performance of audiovisual electronic material. In film-making, the story-board is a form of notation which is playing an increasingly important role when, in interactive movies and games, the linearity of the traditional narrative is replaced by open, non-linear narrative environments of sound, image and text. This field for performative applications within electronic arts is rapidly expanding. The role a notation plays need not be to specify a work so much as create a set of conditions that enable creative action. Such notations are found in the work of John Cage, the 'prose scores' of Fluxus, and ongoing practices in improvised music. Interactive systems, digitally supported music and dance performances, databases of audiovisual material, etc., extend this, further confusing the social roles of 'maker', 'performer', 'user', and 'consumer'. The more indeterminate the notation, the greater the freedom of the performer and the more blurred the distinction between the composer and the performer, between programmer and user. In interactive systems, every user becomes a performer and a co-composer. The challenge for the designers of such tools and notations is to find the right balance between constraint and openness, between fixing and destabilising narrative and expressive elements. --------------------------------------------- V2_Organisation Eendrachtsstraat 10 - 3012 XL Rotterdam tel: 31.(0)10.206.7272 fax: 31.(0)10.206.7271 mail: v2@v2.nl URL: http://www.v2.nl/wiretap --------------------------------------------- ------Syndicate mailinglist-------------------- Syndicate network for media culture and media art information and archive: http://www.v2.nl/syndicate to unsubscribe, write to <syndicate-request@aec.at> in the body of the msg: unsubscribe your@email.adress