McKenzie Wark on Wed, 28 Jul 1999 01:04:03 +1000 (EST) |
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Syndicate: RE:PLAY |
__________________________________________ "We no longer have roots, we have aerials." http://www.mcs.mq.edu.au/~mwark -- McKenzie Wark ---------- Forwarded message ---------- Date: Tue, 27 Jul 1999 09:42:15 -0500 From: Eric Zimmerman <eric@flat.com> RE:PLAY - AN ONLINE CRITICAL FORUM ON GAME DESIGN AND GAME CULTURE July 19 - August 20, 1999 (New York - June 30, 1999) -- On July 19th, 1999, Eyebeam Atelier, in conjunction with TechBC, will launch its second annual Online Critical Forum, entitled RE:PLAY. Centered on the RE:PLAY Web site, the Online Forum will unite digital theorists, game developers, media critics, computer scientists, scholars, researchers, hackers, and professional game players with the public for a five-week intensive debate about the past, present and future of games. The five-week Online Forum will have a fast-paced, moderated question and answer format between the invited participants and the public. The discussion will be updated daily on the event Web site and a weekly email digest will also be sent to subscribers who register at the project site. The Web site will contain daily postings, archived postings, statements by the moderators, and the bios of the participants. The RE:PLAY Web site will be launched at <http://www.eyebeam.org/replay> on July 12th. To subscribe to the weekly e-mail digest, please send an email to replay@eyebeam.org. RE:PLAY will be directed by Eric Zimmerman, game designer and Professor at NYU ITP, and co-moderated by Laura Trippi and Ron Wakkary, Professors of Interactive Arts at TechBC. Confirmed participants include: John Buchanan (Electronic Arts), Greg Costykian (game designer), Chris Crawford (Erazmatazz), Dennis "Thresh" Fong (professional gamer), Richard Garfield (Magic: the Gathering), Kori Inkpen (SFU), Henry Jenkins (MIT), Maria Klawe (University of British Columbia), David Koenig (Gigawatt Studios), Frank Lantz (NYU ITP, R/GA), Brenda Laurel (Purple Moon), Marc LeBlanc (Looking Glass), Lev Manovich (UC San Diego), Brian Moriarty (MPath), Anne Marie Schleiner (artist and curator), McKenzie Wark (media and game critic), Johnny Wilson (Computer Gaming World), and Bernie Yee (Sony Online). Digital games are a significant cultural force in contemporary society. Computer, console, and arcade games generate more revenue than the Hollywood film industry and are a major source for digital innovation. Many preeminent components of the computer age -- virtual spaces, multiple identities, online communities, interactive narratives, artificial intelligence -- are found most strikingly in the culture of games. Despite these developments, there is surprisingly little critical discussion of games and game design. As theorists, developers, media critics, scholars, researchers, game players and hackers begin to define, refine, and subvert the medium, a need for dialogue between these groups has emerged. RE:PLAY is a historic event intended to address these concerns. By bringing together those that create, study, and play digital games, RE:PLAY will provide a forum for interdisciplinary critical discourse. The Web-based conversation takes place across four interconnected Modules: â?¢ Games as Structure [rules / systems / complexity] â?¢ Games as Simulacra [aesthetics / immersion / simulation] â?¢ Games as Narrative [storytelling / narrativity / engagement] â?¢ Games as Exchange [interaction / networks / community] Using these themes as a starting point, RE:PLAY will closely examine games past and present, as well as contextualize games within larger spheres of technology, media, and culture. RE:PLAY intends to establish a deeper understanding of what games are and what they might become in the future. RE:PLAY is Eyebeam Atelierâ??s second annual Online Critical Forum. Last yearâ??s Forum, Artistic Practices in the Network, created a dynamic exchange of ideas about art and the Internet. A book based on the Artistic Practices Forum will be published this fall with funding from the New York State Council on the Arts (NYSCA). EYEBEAM ATELIER <http://www.eyebeam.org> is a not-for-profit arts organization that serves as a resource for artists and audiences interested in the educational, aesthetic, theoretical, and conceptual potential of new media art. The Atelier creates innovative opportunities for artists, students, scholars, and the general public through its educational programs, exhibitions, online symposia, research and development, internships, apprenticeships, partnerships, and public events. The Atelier is currently planning its largest endeavor: a ten-story Museum of art and technology. The Museum will be the exhibition arm of the Atelier, offering unprecedented opportunities for artists working in video, moving image, DVD, installation, film, 2D/3D digital imaging, and sound. Eyebeam Atelier strives to challenge and develop the next generation of new media artists and increase public understanding about digital culture and emerging technologies. THE TECHNICAL UNIVERSITY OF BRITISH COLUMBIA (TechBC) is Canada's newest university offering innovative new programs in sync with the needs and future direction of our changing, knowledge-driven economy. TechBC offers an interdisciplinary education in Information Technology, Management and Technology, and Interactive Arts at the undergraduate and post-graduate level. The university is located in Surrey, British Columbia. Re:Play is one of a series of public events that focuses on technology in art and design by the Interactive Arts program of TechBC. ------Syndicate mailinglist-------------------- Syndicate network for media culture and media art information and archive: http://www.v2.nl/syndicate to unsubscribe, write to <syndicate-request@aec.at> in the body of the msg: unsubscribe your@email.adress