Marjolein Berger on Thu, 13 Feb 2003 00:42:07 +0100 (CET)

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[Nettime-nl] V2_/DEAF03: Subject: Open Territories

This e-mail is in English only, because all presentations and events will 
be in English.

Open Territories

Tuesday 25 February until Saturday 01 March 2003
Location: ARENA @ Pakhuis Las Palmas (first floor), Wilhelminakade 66-68 
(Kop van Zuid), Rotterdam, The Netherlands.
Admission: Tickets to presentations 7,--  Discount (student, cjp, 
RotterdamPas, 65+) € 5,-
(Open Workspace times free)

The Open Territories are part of the Dutch Electronic Arts Festival - 
DEAF03, organized by V2_, Institute for the Unstable Media, Rotterdam, 25 
February - 9 March 2003

More information can be found on the festival website

Tickets and reservation: On line via (Direct Payment 
procedure only) or by phone (from 21 February on) +31 (0)10 750 15 15

For educational programs and/or guided tours during DEAF03 please contact 
Valentijn Webbers, or +31 (0)10 750 15 18

Tuesday 25 February 19:00 - 20:00: Opening ‘Open Territories Workspaces’

Wednesday 26 February, 11:00 - 13:00
Open Workspace Introductions: Kingdom of Piracy - /LOG/ (GB/USA/J), (USA), Subtract the Sky (USA)

Wednesday 26 February: 14:00 - 16:00:
Project Presentations - PART 1: H.I.D.E. Human Database Emulation (Vienna, 
A), The Privacy Card (Bielefeld, D), BuBL Space (Amsterdam, NL), Code Zebra 
(Banff, CDN)

Wednesday 26 February, 16:00 - 18:00: Open Territories Workspaces continue

Thursday 27 February: 18:00 - 20:00: Open Territories Workspaces continue

Friday 28 February: 11:00 - 13:00
Project Presentations - PART 2, ETAWARE (Zürich, CH), Ars Memoria System 
(Amsterdam, NL), Radiotopia (Graz, A)

Friday 28 February, 14:00 - 19:00: Open Territories Workspaces continue

Saturday 1 March: 11:00 - 14:00: Open Territories Workspaces continue

Saturday 1 March: 14:00 - 17:00:
Open Territories Workspaces Presentations: KOP/LOG/output, Substract the 
Sky: Emergent Cartography, Live EuropaNode Webconference w/ 
IRC chat (



OPEN TERRITORIES @ DEAF03_ARENA offer a diverse public forum of debate and 
investigation through the presentation of individual art works alongside a 
series of three user interactive workspace projects engaged in public 
domain and data based interventions. Each project carries its own agenda 
and vision concerning the freedom of movement within data environments in 
relation to DEAF03's Data Knitting theme and engage the visitor to explore 
the ever expanding networked, wireless and cartographic data-realms 
tracking and forming our communications space. In the sense that an open 
territory implies the navigation and manipulation of a space devoid of the 
constraints of ordered data structures, the projects and presentations 
question the commonly perceived notions of data collection, secure 
identities and communications tracing.

The ARENA, DEAF03's presentation and event space, provides a freeform 
environment for examining and discussing the festival's issues and 
projects. Conceived and assembled by award winning Rotterdam design 
interventionists Atelier van Lieshout, the ARENA, as a public forum, will 
be hosting the Open Territories presentations and workspaces, as well as 
the Media Academy Day and the 'Evenings of' presentations. AVL's goal of 
creating autonomous spaces where a multiplicity of actions may emerge 
reflects the Arena's function as DEAF's conceptually Open Territory. Seven 
artworks and media projects will be given the Arena stage for the Open 
Territories presentations while three specially selected international 
projects will stake out individual Arena Territories as workspaces open to 
public participation and interaction during the entire program.

Enter the Arena, explore the Open Territories, leave your Trace ...

Most events will be streamed live, and some, including the Academy Day and 
Open Territories final presentations, will also be open for online 
participation on IRCnet at All presentations and events will be 
in English. Program coordinated and moderated by Stephen Kovats <>

For more detailed information on the projects presented during the Open 
Territories, please read the information below and/or consult

Open Workspace Projects

The Open Territories Workspaces are comprised of three projects that will 
occupy fixed areas within the ARENA. The projects, described below, have 
been selected for the manner in which they visualise, utilise or define 
archival structures and data realms in ways which engage the public in an 
active process of data-based investigation and intervention. The Workspaces 
will make introductory and production presentations, and be open daily for 
active participation between other ARENA events. (Please refer to schedule 

Kingdom of Piracy - /LOG/ (GB/USA/J)
presented by Shu Lea Cheang (USA), Armin Medosch (GB), Yukiko Shikata (J) 
with the participation of Todd Matsumoto and Victoria Donkersloot (Piet 
Zwart Institute, Willem de Kooning Academy Rotterdam)

<KOP> is an online workspace exploring the free sharing of digital content 
- often condemned as piracy - as the net's ultimate art form. A floating 
kingdom adrift in the codified open source open sea, K.O.P. proposes an 
installation/performance "LOG" as a "piracy" enactment of the governments' 
data stealing initiatives. K.O.P. invites DEAF participants to log into V2_ 
's server, through which the visitors IPs will be tracked, the resulting 
data being retained and mapped and further 'processed ' and 'broadcast'. A 
wireless antenna network 'powers' the Open Territories into becoming a 
public access network zone, taking the Arena into the public domain. KOP 
encourages the public to bring their airport/lan supported laptops into the 
public realm to create the Kingdom's traceable paths of data ... which will 
be reprocessed and emitted as a series data interventions resonating with 
random drop out , graphic transformations, patent infringements, distortion 
and likely 'threatening' signals.

The Kingdom of Piracy <KOP> was originally created as an online exhibition 
project in Taiwan. 14 art works and 3 writers projects were commissioned to 
deal with Intellectual Property issues ranging from bio-piracy, censorship 
and control of the internet to demos, games and new interfaces for 
file-sharing. <KOP> is now expanding as a floating kingdom with each of its 
docking stations, creating LOG for DEAF and BURN and DIVE for the media 
lounge at FACT, Liverpool. <KOP> curators and collaborators will discuss 
the curatorial framework with regard to past and future projects, engage in 
public performances and present the output of the LOG workspace. (USA)
presented by Mark Tribe (USA), Francis Hwang (USA)

This New York based nonprofit organization picks up on the idea of the 
organic rhizome - a root-like stem that extends multi-directionally 
underground and connects plants in a living network. creates 
networks and occupies media space by ceaselessly establishing "connections 
between semiotic chains, organization of power, and circumstances relative 
to the arts, sciences, and social struggles." Appearing at DEAF as a 
tentative transatlantic appendage, seeks to establish a 
European node of activity to extend its programs and support the creation, 
presentation, discussion and preservation of new media art in Europe. As an 
Open Territories Wokspace invites the public to enter their 
archival territories - ArtBase, TextBase and the not-yet-public Ephemera 
Archive - as well as to discuss the emergence of such a European base of 

The wrap-up event at DEAF - the establishment of a Europa_node 
will take place in the form of a live interactive and streamed event on 
Saturday March 01 @ 15.00.

Subtract the Sky (US)
presented by: Sharon Daniel (USA) and Mark Bartlett (US) with Olga Trusova 
(USA) and the participation of Ana Gabriela Jimenez (Piet Zwart Institute, 
Willem de Kooning Academy Rotterdam)

SUBTRACT THE SKY provides individuals and groups with an online environment 
for collective and emergent methods of mapping. Mapping is inter-subjective 
communication - the visualization or representation of data and 
information. Subtract the Sky invites participants to become cartographers, 
enabled with the tools they need to produce an archive of maps that trace 
their own histories and re-map their own social and political worlds. 
Participants create this archive by contributing data, creating categories 
and associations, and re-interpreting existing data using a multi-user 
image editor and a real-time visualization of Subtract the Sky's evolving 

SUBTRACT THE SKY by Sharon Daniel and Mark Bartlett, with John Jacobs, Olga 
Trusova, Adam Hiatt and Victor Dods. Project development has been 
supported, in part, by the Daniel Langlois Foundation, the Banff Center for 
the Arts, the France-Berkeley Fund and the University of California.

Open Territories Project Presentations Part 1
Wednesday, February 26, ARENA 14.00 - 16.00

H.I.D.E. Human Identity Database Emulation
Jürgen Bauer, Stephan Müller (AUTOMAT, Vienna, A)

The web-based art project H.I.D.E. addresses the current issue surrounding 
the collection and storage of individual biometric characteristics. The 
connection of this visual information with relation to the use of 
person-based facts and figures within the growing landscape of network 
abstracts are creating comprehensive, and increasingly concealed 
databanking systems. Via the live recording and compilation of an 
individual's facial characteristics within H.I.D.E., the art group AUTOMAT 
simulates such biometric signatures, each recorded visitor receiving an 
individual coding.

The Privacy Card
Rena Tangens, padeluun (FoeBuD Germany and German Big Brother Awards)

The Privacy Card action was an elegant hack of the biggest loyalty card in 
Germany. The presentation, which highlights this event that brought 
knowledge to people and fun back to resistance also includes the artists's 
current prototype of a game on data collection and privacy.

BuBL Space
Arthur Elsenaar (NL), Taco Stolk (NL)

Do you need a break from the daily mobile soap? Surround yourself with 
soothing space. Simply press your pocket-size BuBL device. Release a bubble 
of silence. You'll feel pleasantly isolated inside, even in a crowded 
place. Evaporate all phone signals up to three meters around. Enjoy the 

Sara Diamond (Banff Centre for the Arts, CDN)

CZOS is a web based visual chat that enables conversations between 
different individuals and groups on the Internet. CodeZebra employs animal 
print metaphors and biological camouflage - a reference to the 
technological jungle in which human survival is increasingly reliant on 
communication skills. Its pattern recognition function is a new way to 
visualize the herds that naturally converge around any prey or subject CZOS 
helps user/players to link ideas, see and create relationships, and 
consider the emotional qualities of a discussion. Patterns are meaningful; 
these show relationships between postings and measure various stylistic 
dynamics such as speed, word length, and subject relatedness, frequency of 
posting, corrections. The software provides a series of provocative 
language toys and games that can shift the dynamics of a conversation. It 
can be used in conferences, on-line chats, and live performances and as a 
fashion accessory. Sara Diamond, who initiated and leads the CodeZebra 
project will discuss the project, show video documentation of events and 
the collaboration that has led to the current collaboration with V2 and DEAF.

Open Territories Project Presentations Part 2
Friday, February 28, ARENA 11.00 - 13.00

Christian Huebler (Knowbotic Research/ HGK Zürich)

ETAWARE is a system for the enacting of timebased archives through:
- Groupware: the free and open modular groupware to edit and process 
audiostreams of online-media-archives
- Collaborative software: ETAWARE provides a collaborative software 
plattform to access audio streaming archives, and offers different modes 
for the collaborative editing of these materials.
- Modular toolkit: ETAWARE consists of a set of tools/modules to access, 
(non destructive) edit, annotate, share, communicate and perform 
audiostreams. The toolkit offers online cartographies to collaborate on the 
individual processed audiomaterials with other archive editors/users and 
web based publication and invitation tools to create project based communities.
- New vocabulary for interaction with archives: ETAWARE connects existing 
online- archives with practices of the archive editors/users and creates a 
new vocabulary for the open content processing and social knowledge 
exchange in online media_archives.

Ars Memoria System
Tjebbe van Tijen (Imaginary Museum Projects IMP, Amsterdam)

The Ars Memoria creates a framework of experiences and ideas for an 
information system that ties the realm of paper information and museum like 
tangible objects to the dematerialized digital world: looking for new ideas 
in old things and relating old principles to the latest discoveries. It 
works to enhance recall, reuse and reconfigure experiences and ideas by:
- combining objectifying knowledge systems with idiosyncrasies of personal 
insights and;
- allowing associative interplay between tactile, textual, pictorial and 
auditory information items;
- tracing sources up- or down-stream through a delta of connections or 
drifting of arteries;
- easing the repetitive tasks of track keeping thus freeing time and energy 
for discoveries and insights through a 'combinatory art' (ars combinatoria).

This is an ever lasting 'work in progress' evolving from paper based filing 
and organising techniques to computer based methods and combinations 
thereof, over thirty years, for projects in the fields of art, action and 

Rupert Huber (Austria)

The idea of a landscape, of the layout of a city, played a major role in 
conceptualizing the multi-layered, situational and decentralized character 
of the radiotopia sound/network project. Behind every sound is an idea, a 
world of words and definitions. The one big experience within radiotopia is 
the PEACEFULL confrontation of all the world's sounds, audio artists, 
concepts, sights and sometimes ideologies. The presentation will make 
connections between project inherent concepts, their correlating 
sound-language and the disregard toward this material; simply the creation 
of sounds and networks for the sake of the audio landscapes it produces. 
The second aspect of the presentation will address the issue of sound in 
space and the influence this has on the aforementioned creation of sound 

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