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[rohrpost] ___Future TV Workshop__sagas writing interactiveFiction___7. - 13. Oktober 2003


__________Aufgrund von kurzfristigen Absagen sind zwei Plaetze wieder
__________verfuegbar,
__________beste Gruesse,
__________Brunhild Bushoff


sagas writing interactive fiction
> FUTURE TV Workshop
> Raimo Lång (YLE, Helsinki)
> October 7 - 13 2003
> Academy for Television and Film Munich, Germany
> Guest Speakers: Frank Boyd, BBC, London, Leena Eliisa Saarinen, UIAH/Crucible
> Studio, Helsinki, Martin Russ, British Telecom
> 
> In this creative cross disciplinary workshop participants will develop
> narrative concepts for ITV in teams.
> The workshop will be accompanied by introductionary lectures on different
> types of programming
> for iTV as well as iTV technologies.
> 
> The main aim is to explore the potential for interactive, participatory TV
> programming based on storytelling.
> 
> The course is aiming in the first place at creative professionals working in
> the audio-visual industry
> (tv, cinema and/or new media) coming from MEDIA member countries.
> 
> more information:
> http://www.sagas.de
> or mail to: sagas@sagas.de
> 
> 
> ___________Preliminary Timetable
> Tuesday, October 7 2003: Arrival Day
> ___________ Arrival
> ___________7.00 p.m.    Meet & Greet
> ___________"Touring through the group" - Participants introducing themselves
> Wednesday, October 8 2003: Rules and principles of the work area
> ___________9.15 a.m.
> ___________ Introduction Lecture: Narratives, interaction and TV - what's
> possible, what works best
> ___________ Television as collective and individual narrative space:
> professional storytelling and amateur participation - Different ways of
> planning and organizing ___________fictional interactivity through
> broadcasting
> ___________Theory and cases + group exercises
> ___________12.00 a.m.    LUNCH
> ___________1.00 p.m.
> ___________Setting up narrative theme and designing user functions in
> interactive cross media
> ___________Theory + practice and group exercises
> ___________2.30 p.m.
> ___________Social design, concept design and usability/interface design: three
> levels and phases of design
> ___________Practical theory
> ___________4.30 p.m. Martin Russ, British Telecom: Two angles on Research -
> Technologists & Creatives
> ___________
> Thursday, October 9 2003: Dynamics and dramaturgy behind the idea
> ___________9.15 a.m.
> ___________Content and context writing for i-TV - how to write & design
> creatively in a user centered manner
> ___________Process, event and action-reaction: basic situational elements of
> interaction
> ___________Building dramatic individual interactive experience - combination
> of old and new dramaturgy
> ___________Practical theory and group exercise: preparing for a project
> ___________12.30 a.m.    LUNCH
> ___________1.30 p.m.
> ___________Structure and dramaturgy in interactive narrative: genres of
> interaction in TV/cross media settings
> ___________Practical theory and cases + exercise: defining a project idea
> further
> ___________2.30 p.m.    Frank Boyd, BBC, London: Producing for iTV
> ___________4.00 p.m.
> ___________Project session 1: grouping + group exercise for next day
> Friday, October 10 2003: Step by step concept development
> ___________9.15 a.m.
> ___________Presentation of exercise work + discussion
> ___________11.00 a.m.
> ___________User tasks and behaviour patterns: how to develop step by step
> cross media environment motivating, interesting and rewarding
> ___________Theory + supervised project work session 2
> ___________12.15 a.m.    LUNCH
> ___________1.15 p.m.
> ___________Story: elements/characters/playgrounds and design:
> navigation/rules/roles/tools - how to work in multiple levels - how to set
> priorities
> ___________How to build cross media architecture
> ___________Theory + supervised project work session 3
> ___________2.30 p.m.  Leena Eliisa Saarinen, UIAH/Crucible Studio, Helsinki:
> Interactive television drama and virtual communities
> ___________Through two cases, Accidental Lovers and Xena: Warrior Princess,
> ___________the imagination and interactivity that television drama can
> ___________provoke in communites of viewers will be addressed. How can viewers
> effect the storyworld and
> ___________how can the storyworld effect communities?
> ___________4.00 p.m.
> ___________Project session 4: presentations + group exercise for next day
> Saturday, October 11 2003: Development and testing
> ___________9.15 a.m.   Developing interactive functions and designs: user
> research and testing as a vital part of work
> ___________Theory and cases + supervised project work session 5
> ___________12.15 a.m.    LUNCH
> ___________1.15 p.m.  Testing and determining needed redevelopment
> ___________Practical theory + supervised project work session 6
> ___________3.30 p.m.   Project work continues
> Sunday, October 12 2003: Building and presenting a project pitch
> ___________9.15 a.m.   Developing and building a pitch - how do we interest
> them?
> ___________Practical theory + supervised project work session 7
> ___________12.15 a.m.    LUNCH
> ___________1.15 p.m.  Group pitching + discussion/evaluation
> ___________3.15 p.m.   Evaluation of the workshop
       Monday, October 13 2003: Departure Day

--------------------------------------------
sagas Writing Interactive Fiction
--------------------------------------------
c/o Bayerisches Filmzentrum
Bavariafilmplatz 7 
D-82031 Muenchen-Gruenwald

tel      + 49 89   64 98 11 30
fax      + 49 89  64 98 13 30
mobile + 49 (0) 171 45 28 0 52
URL   http://www.sagas.de
e-mail  info@sagas.de
--------------------------------------------
a joint initiative of
MEDIA  Programme TRAINING
& Academy for TV and Film Munich
--------------------------------------------


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