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Table of Contents:

   play SAVE / SAFE                                                                
     "Fatima Lasay" <digiteer {AT} ispbonanza.com.ph>                                     

   Version 4.0 - online now!                                                       
     "ViolenceOnlineFestival" <agricola-w {AT} netcologne.de>                             

     <innestogreffe {AT} libero.it>            

   Prix Ars Electronica 2003 - Competition for CyberArts                           
     SANART <list {AT} sanart.info>                                                       

   Announcing E-Poetry 2003                                                        
     "Charles Baldwin" <Charles.Baldwin {AT} mail.wvu.edu>                                


Date: Mon, 10 Feb 2003 20:03:01 +0800
From: "Fatima Lasay" <digiteer {AT} ispbonanza.com.ph>
Subject: play SAVE / SAFE 

- -----------------------------------------------------------------
borderlining as a contemporary phenomenon
a collaborative study

- -----------------------------------------------------------------
play SAVE / SAFE on http://www.kanonmedia.com
- -----------------------------------------------------------

theme & concept:
SAVE / SAFE researches human states-of-being related to the impact of New
Technologies on the perception and self-consciousness of individual
existence. The main figure Anna serves as a 'modern' individual describing
situative experience and personal interpretations of emotionally perceived
situations occurring during her journey through Oceania.

Using the atmosphaeric background of a journey to Oceania - a context of
highly social municipal communities still existing on many of the
geographically isolated Polynesian islands and a westernized New Zealand
having integrated all attitudes of 'modern' life - SAVE / SAFE compares
Anna's individual experience to results of the scientific research of
philosophy, psychology, ethics, sociology and new media theory.

Citations out of technical literature form contemporary conclusions related
to the development of the 3rd industrial revolution and reflect and mirror
Anna's individual perception. Anna is a representative of a majority of
humans not having realized yet the subversive progressing of so-called
post-human conditioning. She still thinks of many components of her self as
personal traits of character while they are a direct expression of
post-human existence strongly being enhanced through the influence of
digital interactivity, thus excessively strengthening logical thinking &
ratio as prioritary approach to life.

* The cultural container representing itself to society today and going to
reign the 21st century ... is characterized by substitutional relations
based on the central involvement with information technology, pursued from
a position of pseudo-autism ... With the decay of inter-personal culture
and the expansion of IT-controlled substitutes of inter-relation only one
mass container is left for and generally accepted by a borderlining
majority: the unavoidable search for the ego and for techniques allowing
the construction of identity. *

* J. Erik Mertz, in: Borderline - weder tot noch lebendig, 2000

Anna tells the story of a journey into the center of her self, embedded in
the story of her journey to the other end of the world. Her central theme
is the nature of ego and non-ego, the relevance of involvement and
interaction, and the meaning of non-attachment.

** What really does authenticity of personal development mean ? Having it
worked through for so many years, it finally emerges -  this realization of
a self, leading to autonomy and self-control of authority in the framework
of a society demanding for autonomous responsibility and respecting it.
Which sense though does this authenticity make, if with its final acquiring
its inner character proves to be fluid and transparent, if personal vanity,
ego-profiling and the exertion of authority having become a natural option
prove to be nothing but accessories of again dependent, mechanistic
existence, thus loosing significance completely ? **

** Alexandra Reill, Anna in: SAVE / SAFE, 2002

*** While in the framework of old value systems the individual always has
been subject to communal models, developed themselves by individuals again,
in the context of new orientation amongst other components something like
'altruistic individualism' is emerging.***

*** Ulrich Beck, aus: Kinder der Freiheit, 1998

the SAVE / SAFE platform: a collaborative playground
SAVE / SAFE transports its content through textual content expressing
itself not only via wording but strongly through atmosphere created via
visual design and interactive structure.

The database application SAVE / SAFE is a reading machine mirroring through
its structure contemporary conditioning, thus provoking the user to
consciously read without reading, understand without analyzing, experience
without touching. SAVE / SAFE uses structure not only for the transport of
data - it is a reading automat.

At the same time, the SAVE / SAFE machine is a community based on
democratic principles. As much as SAVE / SAFE can be viewed in a linear way
or by individual intuition it lets you use all material contained to
recompose and edit it or to upload newly created content to your personally
created thread of individual views on the themes of borderlining & post -

PLAY SAVE / SAFE on http://www.kanonmedia.com

kanonmedia.com, non - profit org. for new media
singapur / sydney / new zealand / fiji / western samoa / vienna
2000 - 2003

- ---------------------------------------------------------------
non - profit org for new media
amadeus house
99_48, mariahilfer st.
a-1060 vienna
call: ++43 - 1 - 920 70 03
mailto: office {AT} kanonmedia.com
visit: www.kanonmedia.com
- ---------------------------------------------------------------


Date: Mon, 17 Feb 2003 08:51:08 +0100
From: "ViolenceOnlineFestival" <agricola-w {AT} netcologne.de>
Subject: Version 4.0 - online now!

Violence Online Festival v.4.0

Version 4.0 of Violence Online Festival
is launched on 17 February 2003
on occasion of the participation in
"New Media Nation - Festival of Festivals"
20-22 February 2003, Bratislava/Slovakia

Violence Online Festival is
a New Media art project
reflecting the phenomenon of "Violence",
curated, organized and created in Flash by
Agricola de Cologne, curator and media artist operating
from Cologne/Germany. As an ongoing project
Violence Online Festival is developed for being
presented in future in the framework of physical and
virtual media festivals and exhibitions.
For each event a new project version will be created
adjusted to the actual needs
including additions of new artists/works
and other changes.

Version 4.0 of Violence Online Festival
includes works of following new artists:

Wilton Azevedo, Peter John Sprenkeler, Luigia Cardarelli
Robert Kendall, Pighhed, Alan Sondheim, Kenji Siratori
re:combo, user (ctrl), Geoffrey Thomas, Lewis LaCook,
dlsan, Luc Fierens, Carla Della Beffa,
jimpunk, LISA HUTTON AND MARK POLISHOOK, loy, Luther Blisset
ALEJANDRO GOMEZ TOLOSA, Johannes Finke, Gaby Bila-Günther,
x mac dunlop, Sadiq Bey, Michael Sellam,
Juan Del Gado, Christina McPhee

Violence Picknick Basket contains most of them!

The human character contains both a light and a dark side, good and bad,
individually manifested. Deeply rooted is a dark-sided
element:  Violence.
In happy surroundings, it becomes hardly visible and in
less happy surroundings - either of a physical, psychological,
environmental, ideological, economic or political nature  -
nearly automatically a kind of survival
strategy with all the known consequences we see
manifested in conflicts on a small or large scale.
Violence is present anywhere, hidden or sleeping,
hesitating, waiting or in action, starting from simple
mobbing via verbalor physical attacks, the bandwidth has no end.

Nowadays, globalization, social injustice,
unemployment, increasing wealth on one side and
on the opposite increasing poverty (without mentioning some
causes) produce a climate where violence has a fertile
soil.  From the attack on 9/11 in the USA, people from
the Western civilization became painfully aware that
security of any kind is a mere illusion; not only the
internal, but also the external enemy is present anywhere.

Artists are said to be the consciousness of a nation or society
as they reflect the actual state of the psychological and physical
When this state is penetrated by violence, nobody is surprised that
violence becomes a universal subject for artistic reflection, the difference
only be the view on it and its perception depending on
the respective cultural background.

'Art and violence both seem to stem from the abstract: that place beyond
logic, the realm of the emotion. When they intersect we are simultaneously
repelled and attracted, frightened and excited. Historically this meeting
has been wrought with complexity, and as cultural violence in every society
increases, we are prevented by paranoia, censorship and ethical demands from
asking, and sometimes even posing, some of the most important questions
violence and art together and separately produce: how is violence
represented, and what or how much of it do we need to resist the cultivation
of fear and the encouragement of dependency? Is violence a tool, a process
or a result? When are artistic portrayals of violence justifiable? As
intellectual exercise, ritual, or spiritual enhancement? For other purposes?
Or are they never justifiable? Is violence in art an action, reaction, or
reflection? '  (quotation: festival statement).

How different the results of an artistic reflection can be is
shown through the Violence Online Festival, a New Media
online exhibition project curated and organized
as an individual event by Agricola de Cologne
including more than 150 artists from
30 countries presenting their work. It forms a
dynamic collaborative art work presenting very
individual visions and use of media.

The relevance of violence becomes visible also through
the high quality standard of  all the included works. Each
of them represents another aspect of violence - caught
in textual poetry, running as a video or embedded in an
interactive environment of a net-based art work.

In reaction to the key role (mass) media plays by displaying and even
violence, a new environment (interface) has been created for Violence
Online Festival, which houses and hosts the art works within a virtual media
company named "Violence Media Incorporated".
By dividing the company into different departments (eg.
"Violence for Happiness" , "Violence Marketing" or "Violence Broadcasting"),
it becomes clear that their meaning
has a rather ironic or sarcastic character, which gives
the embedded art works a new meaning.

While surfing through this environment, the visitor is forced to ask and
give answers,  and becomes slowly a part of this network of art through his
reflections and changes of perception.


The list of all 200 participating artists in
Version 4.0 of Violence Online Festival
can be found on www.newmediafest.org/violence
as well as the latest call for submissions
for the feature "WAR!!" to be included in
Version 5.0

Visit this dynamic exciting show.
There are optional following accesses:
direct: www.newmediafest.org/violence
but also
www.newmediafest.org and

Violence Online Festival

on Rhizome Artbase:

* Version 1.0 : Online part of Violens Festival Tábor (Czech Republic) 17 -
31 August 2002
* Version 1.1 : Featured Project in September 2002 on A Virtual Memorial
* Version 2.0:  Computer Space Festival 2002 Sofia (Bulgaria) (18-21 Oct
2002) and
Liberarti Festival /Liverpool Biennale 2002 (10 Oct - 01 Dec 2002)
   *Award:  Special Prize of Computer Space Festival Sofia (Bg)
*November 2002 feature/review on faf - Fine Art Forum
*Version 3.0: "e-magic - New Media events"
43rd International Filmfestival Thessaloniki (Greece)
12-16 November 2002

Reviews on: Neural.it, Random, NOEMA, El Pais, FineArtForum etc.

Version 5.0 will be launched on 17 March
on occasion of the participation in
Videoformes -
18th International Video and Multimedia Festival
20-23 March 2003
technical requirements
optimized for VGA resolution 1024x768
PC Pentium III 600 Mhz or better or comparable MAC
Soundcard, recommended 56K or 64K modem or faster,
browsers: MS Internet Explorer 5.5+ or Netscape Navigator 6.0+
Players/Plug-ins: essential the latest Flash 6,
Shockwave, Real Player, Quicktime

Violence Online Festival
text, conception, programming, visalization
curator, organizer = Agricola de Cologne -
*copyright © 2002-2003 . All rights reserved.
*copyright © of all art works of
 the participating artists hold the authors or owners.

NewMediaArtProjectNetwork - the experimental platform
for the arts in Intenet is founded and created by
Agricola de Cologne.
copyright © 2000-2002 by Agricola de Cologne. All rights reserved.

Special thanks to:

Fatima Lasay -
DMF2002 Festival/University of the Philippines
Nisar Keshvani
fineArt forum = art + technology netnews

press {AT} newmediafest.org
Violence Online Festival
violence {AT} newmediafest.org



Date: Sun,  9 Feb 2003 09:52:42 +0100
From: <innestogreffe {AT} libero.it>
Subject: PassDoc_in_the_web

Title: PassDoc (across/Through the time), Works of Domenico Olivero.

After the series of meetings performed in the different centers (25-29/04/02 
Barcelona, 25-28/07/02 Berlin, 14-17/11/02 Ciudad de Mexico) I begin the 
development of the website. This virtual space was created  following a series 
of proposals from the former meetings, with more than 350 persons. Visual action 
and dynamics, that exploit different techniques and shapes... visit us and give 
your contribution. The project will last the whole year 2003. Every fortnight 
the site will change the thematic and shapes.

PassDoc is an artistic site, a multimedial work in continuous mutation (work in 
progress), as a living being or a city, that slowly grows and develops. It is a 
creation, and it will last for a whole year. It will be transformed with the 
integration of new works by the artist Domenico Olivero. Its name means passage 
and documentation, it is a fantastic labyrinth constituted by different shapes 
and spaces, both virtual and real.

It is always more difficult, but perhaps impossible, to find the works that 
represent the reality, in a clear and univocal way.
That can give aesthetic substance to the world around us, to describe the 
universe where we live.
The tradition does not get forward a new meaning of today's life, everything is 
new, independent or so much concatenated that it  is impossible to understand 
its origin.
Today there are not total truths but different ones. The totality is born from 
its segmentation. The false global vision reveals itself, when you come near to 
it as ...., fragment, probably the single parts are more significant than the 
Every new creation is a form that needs to absorb and grow, fluid, reflexive, 
and so wants to be this new art-web project, expressing as good as possible the 
modernity always more difficult to be understood and without a definition.
"the world can't be expressed, but only lived"


Carge of: D o C     (Domenico  Olive
2100 Cuneo  Italia  ph:39-328.2159521  e-mail: passdocartweb {AT} hotmail.com
PassDoC is a self-management project for Arts. With the support of +XARTE (Fondazione no-profit per l'Arte Contemporanea).


Date: Wed, 15 Jan 2003 00:09:36 -0800
From: SANART <list {AT} sanart.info>
Subject: Prix Ars Electronica 2003 - Competition for CyberArts

Prix Ars Electronica 2003 - Competition for CyberArts
Welcome to participate - Online Registration has started!

For the 17th time, the Austrian Broadcasting Company, Upper Austrian
Regional Studio, as the organizer of the Prix Ars Electronica, invites
artists, scientists, researchers and developers from all over the world to
participate in the annual CYBERARTS competition in the categories:
Computer Animation, Net Vision / Net Excellence, Interactive Art and Digital

The total prize money for the Prix Ars Electronica 2003 amounts to Euro
100,000 (USD 98,650 app).

The deadline for the entry is March 20, 2003 (postmarked)

If you are interested to participate please send us your work. Detailed
information and registration forms are available online:

Should you have any questions as a participant, please feel free to contact:

Net Vision / Net Excellence and Interactive Art:
Iris Mayr: iris.mayr {AT} orf.at

Digital Musics:
Renée Stieger: renee.stieger {AT} orf.at

Computeranimation / Visual Effects:
Alexandra Schmid: alexandra.schmid {AT} orf.at

We kindly ask you to forward this information to interested parties.

Thank you very much in advance and we are looking forward very much to
your participation!

Iris Mayr
ORF Austrian Broadcasting Corp.
Upper Austrian Regional Studio

Prix Ars Electronica Team
Europaplatz 3,  A-4021 Linz
Austria /Europe
Tel.: ++43-(0)732-6900-24468
Fax: ++43-(0)732-6900-24270
email: iris.mayr {AT} orf.at
URL: http://prixars.orf.at



Light Plays Tricks 6 Short Film Festival, set to take place May 23-25 in
Kingston, Ontario, Canada, is seeking short films, videos and weirdness!
They encourage both established and baby-fresh filmmakers to submit their
provocative, innovative or just plain silly works. LPT6 hopes to exhibit new
technologies and new philosophies in the art of the short form. Deadline:
submissions must be received by March 1, 2003, and there is no entry fee.
For more information and complete submission guidelines,
see the Web site. Info: info {AT} lightplaystricks.com or 512-636-0632.



The Tano Women Filmmakers Retreat will enjoy its second year at the Ghost
Ranch in Albuquerque, New Mexico,  August 24 - September 3. Women writers,
and producers come together for seminars on film and creativity. See the Web
site for full details. Deadline for applications: March 15.


SANART  art and culture network



Date: Tue, 18 Feb 2003 17:03:41 -0500
From: "Charles Baldwin" <Charles.Baldwin {AT} mail.wvu.edu>
Subject: Announcing E-Poetry 2003

E-Poetry 2003
An International Digital Poetry Festival
West Virginia University, Morgantown
April 23-26, 2003

It is our pleasure to announce E-Poetry 2003: An International Digital Poetry Festival, the second event in the acclaimed E-Poetry series inaugurated in Buffalo in April 2001. E-Poetry is a series, directed by Loss Pequeño Glazier from the University at Buffalo, which provides an artist and practitioner-oriented series of events in the spirit of some of the early poetry festivals, such as the Vancouver Poetry Festival, 1963, and the Berkeley Poetry Conference, 1965. The series allows artists the opportunity to engage the state of their art and to advance its possibilities through dialog, performance, and peer interaction. 

We are doubly pleased to announce the host institution for this year's event, West Virginia University in Morgantown, WV. In collaboration with E-Poetry 2003's co-director, Sandy Baldwin, we are planning a rich and varied three and a half days of digital poetry, conversation, and artist-oriented scholarship, in the inviting setting of West Virginia. E-Poetry 2003 extends the frontiers opened with E-Poetry 2001, adding numerous new voices and engaging new visions to the festival. This year's focus is on the "poetry" in "E-Poetry".

Please mark your calendars and plan to attend this event! Morgantown is 5 hours from Buffalo, 1 hour from Pittsburgh, 3 hours from Washington DC, and 5 hours from New York City. Further details about E-Poetry 2003 will be available soon.

Check the EPC E-Poetry page for more information as it becomes available: http://epc.buffalo.edu/e-poetry. Inquiries and proposals may be sent to the organizers at the e-mail addresses below. All participants must register to attend E-Poetry 2003 by April 1, 2003. A link to the registration form will be provided on this page by February 25th. 

Plan to join us in Morgantown to celebrate this next articulation of the potentials of E-Poetry!
Loss Pequeño Glazier, E-Poetry Director [glazier {AT} buffalo.edu]
Sandy Baldwin, E-Poetry 2003 Co-Director [charles.baldwin {AT} mail.wvu.edu]


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