Alan Sondheim on Fri, 26 Dec 2008 16:54:07 +0100 (CET) |
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<nettime> sondheimogram [x3: swim, gmail/pine, falter] |
[digested @ nettime --mod (tb)] Alan Sondheim <sondheim@panix.com> review and swim, where there is no water Gmail/Pine Falter - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Fri, 19 Dec 2008 23:29:46 -0500 (EST) From: Alan Sondheim <sondheim@panix.com> Subject: review and swim, where there is no water review and swim, where there is no water review by MinDBlinD Setsuko of The Accidental Artist (Italian) thank you MinDBlinD http://content.yudu.com/Aykpr/EsseElleMovieMagazin swim, where there is no water where water is no memory, swim swim, where water is impossible where water is no natural kind, swim swim, where water is an image where water is misshapen, swim swim, where absence is the world where nothing non-exists, swim swim, where quality is quantity where code dissolves in memory, swim http://www.alansondheim.org/swim1.jpg http://www.alansondheim.org/swim2.jpg http://www.alansondheim.org/swim3.jpg http://www.alansondheim.org/swim4.jpg http://www.alansondheim.org/swim5.jpg http://www.alansondheim.org/swim6.jpg http://www.alansondheim.org/swim7.jpg http://www.alansondheim.org/swim8.jpg and a short looped film http://www.alansondheim.org/swim.mov do not swim and move in this kind world in this kind world, do not breathe air do not fly in this dark atmosphere in this thin world, all lines are curled - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Sat, 20 Dec 2008 05:48:00 -0500 (EST) From: Alan Sondheim <sondheim@panix.com> To: nettime-l@kein.org Subject: Gmail/Pine Gmail/Pine Can't sleep as usual, thinking about my discomfort w/Gmail, and bones, bones, bones - Gmail is a corporate wrapper; skins are extraneous but beautiful. Gmail isn't there - it loads; it's not transparent. Pine is ascii, bones and speed. It appears within the instantaneity of human time. Deleting in Pine is deleting; the software operates on the assumption you know what you're doing. Delete in Gmail like so many other programs sends to the trash directory. If you reply in Gmail it goes to sent mail. You go to sent mail and send to trash and then delete, Gmail expands; Pine contracts. In Pine, headers on is 'h' establishes them within the body of the full text. Pine is replete with technical configuration. Saving in and out of folders, directories, is just on a par with any other commands that are similar to command lines. A lot of things use ctl-. Bouncing in Pine is everywhere and fast, not a standard option in Gmail. Uploading email in any form is simple from Pine, difficult but not impossible in Gmail. Pine is based on Pico; they blend; Gmail is its own framing device. You can write scripts in Pico; you can search Pine's directories with scripts or any way at all - they're not bound to the software. Gmail operates within a browser that permits sound, image, video; Pine is pure text. If I want to look at something in Pine, I bounce to Gmail. If I want to open email securely, I bounce to Pine. If Pine clears something, I can bounce to Gmail or open in Pine. Pine is lean and windows are standardized; everything is designed for fast reading, writing, filing, classifying, deleting, saving; appear- ance is secondary. Appearance is critical in Gmail. Gmail offers messages constantly, for example accompanying the spam folder. Pine only does what you tell it to do. (You can control window size in Pine of course.) Pine is not pretty unless radiolaria or porifera spicules are pretty. Pine is old-fashioned; Gmail is new. Gmail is a multi-tasking window; Pine is task-oriented. Gmail is multimedia even with text; Pine is text. Gmail uses embedded italics, colors, bold, underlines, and so forth; Pine is standard ascii. Pine is book- and text-based; Gmail is dynamic image- based. Pine developed out of an open university system; Gmail developed out of a closed corporate system. Gmail is part of a global struggle; Pine is part of a local group. Gmail holds on to your email within its corpor- ate environment; Pine holds on to your email on its server. Pine is yours, Gmail is theirs. Inscription is yours, vision is theirs. Where Pine speeds, Gmail displays. No one knows what I do in Pine; everyone knows what I do in Gmail. Gmail appears to load everything; the page changes when the directory changes. Pine appears to load nothing. Pine appears inhering but always steps out of itself with open directories and open source. Gmail appears expansive but remains within itself with closed directories. Gmail appears inviting; Pine neither invites nor uninvites. Personal: I use Pine 95% of the time. I'm uncomfortable in Gmail. I wonder if this is an age/experience thing; if the medium in fact _is_ the message and the message is always audio-visual wonder. But I use Pine within a Windows or X-Window format within its own window that also harbors through telnet, all of the tools of Unix or BSD or Linux. Gmail exasperates me; if I write quickly, text or email, I want to go back and forth between pro- grams and back and forth from external files to email. I want to see al- most nothing on the screen except for text. I want the text to appear as if it's mirroring thought, as if its inscribing is an external that has evolved within, as if it's mind in the text, not waters. I want the speed of thought, or what passes for the speed of thought. I want raw sememe, not corporate splatter. But then at one point I played with bang paths, with escape commands, with relay. I felt I was mind in the wires, not text, that text was surface, just as now I feel that Gmail is surface. And before that, there were those who wrote letter by letter making protocol work without these frames at all; I remember once having a sense of this, working with an HP from 1984 with 9 lines of text and no storage - finding a way to send and receive files from the Panix server without ftp at all - a minor accomplishment, but pointing again to bones, bones, bones. And there are bones all the way down and up; Gmail will transform into holo- graphic transmissions, molecular pipelines, while we're all gnawing roots in the ground. (I may have details wrong in the above, but you get the drift which itself seems crippled to me.) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Date: Thu, 25 Dec 2008 05:59:42 -0500 (EST) From: Alan Sondheim <sondheim@panix.com> To: nettime-l@kein.org Subject: Falter falter faltering because falling through black-space in and out of black space doing the avatar dance faltering while falling "The joy the avatar brings to the world's cold winter is the joy of weatherless dance and limbs akimbo." doing the avatar dance and weathering the world outside which is characterized by inclemency, immobility, dissolution of all sustenance that humans hold good "Creatures are nourished within themselves in innocence, and it is this nourishment which parallels the other." faltering because every step topples every other there are infinite normal modes in a linear system with longitudinal waves composed of equally-spaced and weighted spheres, and for all purposes, from avadance to avasound, these normal modes are not harmonic they exist in irrational relationships to one another the boundary conditions might or might not be equivalent any ongoing configuration of the nodes under any excitation except for null excitation never returns to any particular state; each state appears once, each state is defined by dx/dt and the very characterization of a state is problematic not to mention the issue of noise in the system for we are considering an ideal system, one formed within the geodesics, coordinates, and matrices, not to mention multi-dimensional arrays and indices, not to mention noise among the indices as they increase perhaps infinitely "The state is constituted by flux, porous and fuzzy boundaries, and avadance is a just response to the very condition of the state, which cannot catch a fleeing avatar." Kira Sedlock: "Avadance is what I call what we do when we dance like avatars, but how do avatars dance?" Azure Carter: "They are always in flight." Foofwa d'Imobilite: "Aren't we all." not to mention the irregular lines of flight or chreods which only appear to follow trajectories, but within these multi-dimensional manifolds, anything goes, you never know what is crossing what, or what will take you where virtual solid manifolds possess the potential energy of faltering they exist in irrational relationships to one another, in other words they hardly have any reason within the space for appearing as-such or perhaps hardly any reason without the space as well, that is, outside the space or within the space of the presencing of the space within. but of course there are reasons, and reasons and reasons, and one might as well think of avadance as that surplus which has nothing to do with any of this, faltering on the high-beam or uneven bars, for example, not exactly anything anyone would want to do but there are crowds and audiences anyone may learn avadance Maud Liardon: "Do you say 'learn avadance' or 'learn to avadance'?" or falter, that's what one might do in these occasions what occasions if not all occasions that's the kink in the chain that brings it back to the start, here is a faltering avadancer as sutured knot, closing the manifold all over again Alan Sondheim: "Avadancers never falter." they never falter because escape the halter, they ought to totter: avadance they come to greet hir: avadance on the way down: avadance on the way up: avadance suturing with needle and thread, not here, not there, avadancer! open the manifolds: avadancer! falter failure: avadancer! s/he's out of here here. they're out of here. http://www.alansondheim.org/faltering0.png http://www.alansondheim.org/faltering1.png http://www.alansondheim.org/faltering2.png http://www.alansondheim.org/faltering3.png http://www.alansondheim.org/faltering4.png http://www.alansondheim.org/faltering5.png http://www.alansondheim.org/faltering6.png http://www.alansondheim.org/faltering7.png http://www.alansondheim.org/faltering8.png http://www.alansondheim.org/faltering9.png Kira says hello. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: http://mail.kein.org/mailman/listinfo/nettime-l # archive: http://www.nettime.org contact: nettime@kein.org