brian carroll on Sun, 4 May 2014 18:58:25 +0200 (CEST) |
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Re: <nettime> evidence of some "things" |
how people observe, think about, approach, relate to, and interact with the 'smart' [device] likely spans from those who stay away from such treacherous novelty to those who invest themselves in it ('all the world's a stage- here is a webcam performance..') in some way, and hybridization of devices is nothing new - which correlates with an aspect of trial and error development or prototyping of future goods or categories- though the networking aspect is, and it involves an entire 'nother model or system within the artifacts as part of the interface and interaction than previous iterations or relations. thus how is the basic situation conceived and considered - the before and after of pre- and post- networked and media-carnivalized devices, whether electric, electronic or not, at the start. that is, what is the core function of a device prior to this transformation (say exampling development category "Internet of Things") if "the experience" is what is mediated, encountered, interfaced and interacted with, then beginning observation at that functional use could yield a path of least resistance to what is networked, online, digital, "internet/www", intranet/extranet (WAN) in terms of datalogging, supply chains, logistics, surveillance. and so thinking about it as a trial, an independent device fixed somewhere in the concrete consumer landscape, this new beast of a machine could be like an artificial lifeform tested against its environment- how fit is it, can it survive, will people feed it data and money, or can the information be sold, monetized, profit made beyond the drinks dispensed and expanding a business model from media commercials via signs (screens) to that screen becoming the point of sale with the corporate agenda in its branding, marketing, communications- an intimate one on one relation, customized as if meeting a friend as context for the exchange, a familiar face (mirror of self, say, looking into the metaphorical water and seeing reflection). so it can be very easy and immediate to jump into this analysis and seek to describe or define, yet are these parameters the overall structural condition of this exchange. is it an issue of data with Facebook or the weather that is capable of describing and defining the larger dynamics of what is occurring in its behind the screen functioning and purpose, such that it the functionality can be mapped out and understood as if an archaeological artifact of some strange culture, the service person who tends to the device as if a focus of study for anthropologists, and the 'smart cooler' users of sociological and psychological interest, these in relation to business models, prior to internetification and networked multimedia integrated into cultures, business and popular. are there taboos, for instance, for certain peoples and not others. are youth more likely to embrace the technology or experiment. so business and other interdisciplinary analysis could occur, and describe things in a context of language or statistics, yet what about the thing itself as an artifact. is the beverage dispenser understood as an entity, prior to this additional layering of (informatic) functionality. do people or observes have a sense of what is going on in these relations, some semblance of grounded understanding of How It Works, not just the dispenser though also, the manufacture of canned beverages in factories, via raw materials and chemical additives and labor issues going back decades, their global shipment and distribution networks, the history of such drinks in culture, the relation of soda shops where such drinks were made custom at a counter by soda jerks, prior to or in parallel with mass manufacturing and radio/television/news advertisements marketing the portable sealed sugary drinks. in that, at some point these mass distribution networks did not exist, the dispensers had to be invented and put into the field, assimilated and normalized as everyday cultural objects, melding into the background as a 'known entity' world wide even. peoples languages and communication may stop at certain borders and boundaries, yet a Coke machine is a understandable beyond this limit of particular spoken/written language via its corporate brand and symbolism, and the product it sells. it could be considered a universal, even, in some sense, moreso than the words that are needed to describe it in one country or the next. one of the areas it seems a tremendous gap exists in education and culture is that visual analysis is not related to that of words, for description, in basic communication. and so 'words' can seek to describe the artifact at issue, yet its shape, form, geometry, details may be very important to understanding what it is and how it functions in the various parameters involved. this is where archeology is involved, though also the basic realm of the physical environment, of machines and buildings and 'things' that populate environments alongside people and nature and other lifeforms. so imagine that drink dispenser has a lineage of its development. that it has a genus and species so to say. that vending machines themselves are an enormous area of similar such case studies in waiting or research that has been conducted, and that this condition is being interfaced with from the outside, observed, while there could be a lot of hidden knowledge, awareness, ideas, concepts, beyond the consumer using the machine or playing marionette in tune with its accordion monkey machinery, er.. 'socially mediated' in some strange awkward dance between citizens and corporations as the forces that be attempt to find their balance. in this way, the beverage cooler as a vending machine is going from an electromechanical device which holds money (like a bank or fortified safe) and provides a beverage (like a soda store used to do) within packaging (the soda container) thus a delivery mechanism that replaces a need for carrying a container to drink from, and it has its own signage or display via lighted panels and other tags, to denote branding and pricing (like a store advertising to the street, and shelves displaying wares/goods/merchandize). and so this device is together a variety of functions that previously and still co-exist elsewhere, integrated into its form, a particular kind or style of vending machine for beverages. and these are standardized, to the size of the soda can or other items held inside on display, in a refrigerator, basically, another aspect of its structural, conceptual, functional and cultural genealogy. so the idea that this beverage vending machine has existed prior to its internetification and is a clearly established 'type' that is recognized by people and has been expertly developed for its purpose. the 'smart' aspects of networked digital media and information and statistics and monitoring a latest layer, which it seems correlates most closely with an 'information kiosk' as a generic approach, that is then merged or hybridized with the [device], whether washing machine or refrigerator or vending machine. so mention of types of artifacts leads to the issue of typology, which is a framework that can begin to map out the interrelations between various tools or artifacts, and their structural and-or functional relations. for instance, the electric refrigerator as artifact (in homes since electrification, now standard) having parallel development in trucks and vehicles that are refrigerated, and in warehouses, and in vending machines, which actually have some of the same physical dimensions (scale, massing) so perhaps the vending machine for drinks is a look at the future of the networked home refrigerator, for instance, in its informational dynamics, in some way. the point being that types interact with other types, and within this, artifacts with other artifacts, and themes or structures or frameworks can develop or exist that inform how these entities materially and informationally exist, beyond a particular narrowed interaction in economic parameters of use inside a business model. what are the networks or systems involved, prior to the networked kiosk aspects of the beverage cooler as a type, what buildings are connected to it (manufacturing, headquarters, resources), what systems needed to maintain (vehicles, maintenance), how does it compare to a corner store or gas station selling cans of pop inside, via coolers or a vending machine with a surrounding context. is the vending machine in some sense a building- a machine that is functioning in place of where a store and person once would have existed, or does it represent or extend these dynamics, as distributed ATMs (automatic teller machine) have done for banks, as an interface to that programming and functionality, today whether by mobile phone banking apps or ATMs, likewise, cola via phone apps, or in some sense, tapping into the logistics of this beverage distribution, and linking into the hidden map of where the closest refrigerated cooler is, to make the desired exchange. perhaps the user is conceived of by the corporate marketing department as the guerrilla or viral marketer, perhaps unknowingly - all it takes is a usable or worthwhile app and word of mouth or various likes and social chatter - and the marketing budget shifts away from mass media to electronic kiosk media. further, the issue of the display or screen, the television (hdtv) today as a computer-device, these various dimensions and dynamics then part of the new signage, the beverage cooler or vending machine for drinks then becoming the interactive billboard - perhaps a precursor to interactive television in some way, the gamification of retailing and consumer relations and brand identity, by what people can do or how they can be organized by these highly-engineered and considered networks, potentially. hive mind and smart mobs (if that is the correct term) then being corporate driven, marketing campaigns potentially shaped by smart kiosks, the issue of GPS waypoints and treasure hunts then also perhaps having a place, as with grocery stores (building type) functioning of coupons or specials or deals on merchandise then perhaps transferring to these localized and distributed machines, via app, which functions as sales ad and cashier and store, via minimal real estate. is this the most efficient transmission and distribution network for the particular item, for instance, or is it not and is subsidized by other larger volume sales (seemingly more likely). and from here, having a sense of the basic artifact, as a sketch, say drawing a rectangular volume as a visual placeholder for all this data, it still could appear isolated as an event and entity. that this just involves the pop cans and the machine, and the corporation and its delivery trucks. though also, cables and wireless antenna, and where do these go- are these telecommunications occurring through another company and are other vending machines similarly on these networks. and then, of course, the power plug itself. following that electric wire into the wall, back out onto the street through electrical cable carried to a likely wooden pole where it is suspended for miles and miles and that energy routed various ways until reaching a powerplant, which is where the electrons are generated and pushed from, to the data-machine, so that it can function as a sign, as screen, as display, as store, as wireless and networked data telecommunications, as store, bank, refrigerator, etc. so whatever economics, social or cultural event, it is also tied into this power network that sustains it. and any given artifact that is electrical, corded at the least, similarly ties into this system, which is global. a few may not, though the vast majority do, including battery driven devices where manufacturing occurs via this same energy complex, as part of the expansive programming of how resources are made into artifacts. another aspect about type and typology is that this is off the map for academic studies, seemingly, in its geometric characteristics. and instead would be mediated by text, rather than the typological forms that are visually their own language. in that, vending machines of certain functionality tend to look alike or share traits. and this is something archaeologists deal with when excavating a site, going down layers into dirt from the accumulated endless layers of dust that hide away what once was, its information and also, its context. and what is discerned when finding an artifact is its characteristics, its shape, patterns, material, various composition, and then dating it. this is all about types, whether it is related to something that has already been discovered or it has not yet been cataloged, and thus calls into question existing models and views and stories about how things fit together, in that remote distant realm, as can be deduced by material artifacts, as it is merged with writing, beliefs, religion, ideas of the era- if it exists. and what occurs -and perhaps like language or ideas, and relations- is that a style or type of pottery or artifact may be discovered at some layer or depth, in a location far from expected, and what once was believed to be an accepted understanding then must be reevaluated because the assumptions are wrong -- somehow there was a connection between places, and a gap in understanding may exist for accounting for this similarity or this correlation - where A:A in certain parameters or dynamics - say coloring or dye or patterning, or use of clay that is not local, and thus pottery unearthed thousands of miles away could indicate trade routes etc, or relocation of a tribe, and that this is in some way like an 'archeology of knowledge', though when taken in the context of the ruins of mind (freud) -- it can be about memories lost in time or through distancing, such as about our own common experience that is not integrated, and thus lost to ourselves, that may be unearthed here and there, and then it is an issue of how this is mediated, do the models and stories allow connections to exist, or does the language deny the possibility and enforce limits, say mediating the rich cultural dynamics involved in a networked kiosk merged with a vending machine, only in terms of online social media for its value or paramters or truth, and then dialoging or discussing that narrow view that is basically inside the business model, providing feedback about its tunability to culture as a mode of acceptability perhaps, on those terms or if not a moral/ethical dimension implicit - which may be important, yet the context could go far beyond this and may involve the entirety of culture, whereby the vending machine is a tiny part of a gigantic process of such automated development, this only one of a vast many such artificial lifeforms, as if a robot-in-waiting even, and having a discussion about it in terms of its interface as designed, than of the entity itself, its ecosystem, its framework of operation, all of which inform and are relevant to analysis, and required, it would seem, to have grounded observations at the cultural level, beyond that of a yea or nay consumer interaction or critical buy-in, which again could be part of the business model, the analysis in those narrow parameters, viral marketing, free advertising, which is not about the individual, but about the ideas, 'new ideas' or novelty seemingly, in some way though not in others - and the question is how to get to these others if only words are mediated and not say maps or geometries or types involved, like looking at diagrams of how things work as a whole. those in the futures market or into stock trades already _model these dimensions and dynamics for whatever industries are in focus. that ecosystem is where the money is, and the truth of its performance. like a conceptual weathervane of some sort, trending or momentums not unlike behavioral twitches that send a flurry of nerve activity to rewire or strengthen connections - this information then materializing as money as a store of energy, etc. so absent this modeling, it is about words, perhaps about memes or signage whereby a pattern of an event is described or discerned, that then frames what is happening. so that this larger context is then made finite by a specific instance in narrowed terms and then evaluated in high relativism, as to its truth or its motives or its function, though lacking the empirical data of experiences beyond that interaction or interface, due to language, in that it is not possible to write out all these connections and rationalize them, they are an enormous question requiring many minds to contemplate, and yet there is no map to view, no pictures in the endless books that capture the essential condition in its archetypal and typical and typological essence. anything. a wind-up watch. electronic quartz watch. digital watch. 'smart watch'. these artifacts are of a common type that is likewise going through a similar typological transformation as the vending machine. it is part of a typological development, of variance in typology and hybridization. (and so too, the bell tower, clock tower, grandfather clock, to atomic clock, atomic watch, gps watch, tv/radio watch, calculator watch, fitness tracker/watch, etc). it is not far from the realm of the spork - a combining of spoon and fork in a single utensil. very similar, except now there is the data kiosk dimensions and dynamics - the monitoring and networked aspect, in this latest edge condition of development. notice, especially in consumer electronics, the oddball fusions, sometimes an entire record player incorporated into a boombox centered on the cassette tape. or, how the CD player merged with the alarm clock, taking over clock radios. now, or most recently, the iPhone/iPad merging with everything as if a parasitic secondary lifeform of some kind, attaching itself to car dashboards, music instruments, and other equipments, as an interface and functionality yet also a boundary or limit of conception - based on what the associated apps allow or limit in these relations, which can be deadening to these interrelationships. somewhat akin to feature creep or some threshold whereby innovation stops happening and is replaced by making things different colors as a marketing strategy, the deeper issues no longer actively interrogated in the design as if the thinking has been done and here is the solution - social media data kiosks or networked digital jukeboxes everywhere as threat, as if it is going to help engagement with life and not promote escapism from it. that compromise, yeah, i will just buy more soma (music, movies, games) and remain pacified/pacifiered. and so if this is a condition, what is the question, how is it approached, from the playpen of subjugation that is held together by false viewpoints and narratives and histories, or from thinking and observation freed from the inaccuracies of existing dogma - especially with regard to science and technology as default viewpoints that cannot be questioned due to their superior objectivity and methodology which is FICTION. philosophy is at the core of all these enterprises. Thales who discovered the spark in amber, electrostatics, at the beginning of 'scientific development' and yet this viewpoint is off-limits in the present day. common POV is ungrounded by default, without delving into the grid and matrix of relations, dealing with plugs and sockets and wires and poles and towers and antenna of cyberspace and electrical power systems. anything claimed cyber (even 'mind' in a noospheric context even) or virtual, or informational (to a certain extent) must be brought into an existing known framework, placed, situated, to have a chance at understanding that is not warped by the problems of finite independent observation -- because language can line-up that is a false-viewpoint. the very physicality of perspective is needed, and it is not an easy skill to develop without some help, because these are actually issues of geometry, and of logic. they are mathematical relations and truths, structural relations and dynamics that exist that cannot be addressed via written language alone, it is far too involved and multilinear and vast (n-dimensional) and it is as if observers have no map, no compass, no tools, no diagram or ability to make models needed to communicate at the level necessary, which is very physical, as physical as taking photographs - excepting making frameworks instead, building or developing these models, maps, that are missing, and diagramming the structures that are known to exist yet disappear in the dust of lost thoughts as texts disappear and evaporate in meaning, to a local specific focus, only to be regenerated ad absurdum in an extremely lossy format, the truths carried degrading via their continuing conveyance, losing their realism as things change yet the ideas do not, and no longer match the events in the world, so detached the thinking, so far from accounting for what is actually occurring beyond the limitedness, the enforcing of shared views that are not serving humans and only a select few, via entropic movement of validation via repetition to bad ideas it is not that people do not have the capacity, it is that a condition of lost literacy and a new and ancient environment exist that has never been accurately and adequately accounted for, in its depth and range, beyond the problems of language, which is like a civilization tomb today. periscope depth, perhaps, viewing this or that object or event, though otherwise thoroughly and hopelessly buried in ideology and views of the past that no longer exist as reality, yet are believed to by the army of fossilized clay information workers toiling away in this false perspective, serving the machine with every move that is unknowing of its own origin and greater purpose and it seems this relates to the fundamental issue that information is more about money than truth, today to encapsulate, the 'Internet of Things' as a concept is an issue of cosmology that if mediated outside the accurate framework for its existence (electromagnetic civilization) cannot be accessed except in narrowed and ungrounded terms that rely on patterns within language, signification, rather than the deeper truth involved. it is the problem of relativism. there is no empirical framework to analyze [types] of artifacts in a singular view, especially electromagnetic. to seek to analyze the "smart" doohickeys (sensors, dataloggers, etc) outside an electromagnetic condition, natural, artificial, virtual, is unreal - like looking at shadow figures on a cave wall. and it seems apparent that in addition to the lack of a grounded cosmology, this pre-electromagnetic worldview that is the default also does not require grounding of 'information' with truth, via logic. so power and conformity of view is what determines what is believed true and functions as truth, by sharing of perspective, which is taught by indoctrination. the false perspective sustained by mass media detached from sanity. it is so profound a disconnect that truth may not even exist in civilization at this point. only pseudo-truth, and likely very minimal in a spoken or written context. and that this is where the encounter begins and often remains when conveyed in words and texts, at this extreme remove from actual events in their truth, versus the spin-states or skew as presented or re-presented, and shared and shared, a- like. pattern matching as if it equates with or equals truth, at the level of the sign. every signifier free-floating. then observing like this, which is what relativism allows, encourages, gives value to, as it serves the antihuman machinery and exploitation. can it be dealt with as a process of making observation or is it so impossible that it defeats any efforts. and my belief is that the sheer ability to communicate and signal about these events and situations indicates that it is not over, that point-line-plane, person to person, observers to observers, geometrically interconnecting, that a decentralized modeling and awareness can be built up, established, recognized, tested, though what it involves to get to empirical analysis is a massive effort and investment, at scale of the world of these events. and the need for tools, so that each person who is thinking about the issues can be their own research station or outpost, and enter into a distributed database the typologies, the parameters, dynamics, and then merge these with the combined research effort into a shared model. to test ideas, overlay hypotheses, restructure and test assumptions, again and again, about what this is, what is going on, and how it can be shaped to benefit human functioning and serve the necessary purposes instead of function against life and freedom John Hopkins <jhopkins@neoscenes.net> wrote: > "In collaboration with global creative agency TKM9, CCA* the company > used interactive digital signage installed on beverage coolers to > collect data= on sales and consumer interaction, and share content > with customers at the point of sale â such as discount offers > and weather reports. With the device, CCA is also able to draw > consumers into an interactive multimedia and social-media experience, > via the coolers and the consumers' own devices, offering games, > contests, Facebook posts and more." <...> # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: http://mx.kein.org/mailman/listinfo/nettime-l # archive: http://www.nettime.org contact: nettime@kein.org