jonCates on Tue, 25 Apr 2006 19:18:47 +0200 (CEST)

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<nettime-ann> FRI 2006.04.28 criticalartware - verbose mode @ BUSKER


Josh Kit Clayton ++ Joshua Goldberg
interviewed by criticalartware
on FRI 2006.04.28



join us as criticalartware screens our interview with Josh Kit Clayton ++ Joshua Goldberg! Josh Kit Clayton develops Jitter for Max/ MSP + performs with Jitter in his electronic music projects. Clayton thinks through his relation to programming, artware, expanded cinema + critical theory in this interview conducted by criticalartware on 2003.09.28 in San Francisco during the San Francisco Performance Cinema Symposium. Joshua Goldberg is an artist who was an early adopter + beta tester of Jitter during which time he developed Dervish, an application for realtime video performance authored with Jitter. Goldberg discusses Dervish, Jitter, NATO.0+55 + the beauty of abstraction in this interview conducted by criticalartware on 2003.06.07 in Chicago during AVIT North America: International VJ Conference and Visuals Festival.

nfo ABOUT criticalartware's Josh Kit Clayton ++ Joshua Goldberg interviews, criticalartware + BUSKER follows below.


Josh Kit Clayton is a musician, developer and computer programmer who develops Jitter for Max/MSP. Jitter "extends the Max/MSP programming environment to support realtime manipulation of video, 3D graphics and other data sets... Jitter abstracts all data as multidimensional matrices, so objects that process images can also process audio, volumetric data, 3d vertices, or any numerical information you can get into the computer." (0) As a musician, Josh Kit Clayton moved towards including realtime video in performances of his musics, musics that can be variously categorized as electronic, laptop [+/or] glitch. recording under the name Kit Clayton, Clayton tours internationally + has released music through Orthlorng Musork (the label he owned + operated) as well as through Cycling '74 (the company for whom Clayton works developing Jitter). Jitter's introduction in 2003 contributed significantly to the expansion of cinematic approaches to realtime audio + video, especially appealing to developers already familiar with Cycling '74's software product Max/MSP.

0: data.src:
title: Jitter Overview
dvr: Cycling '74


"i am a dedicated abstractionist. i design and perform on frameworks for improvisatory animation using laptops in club and party situations.
* what does that mean? i guess you could call me a VJ, but i prefer ‘live visualist’ as a term.
i think of myself as more of a light artist than a storyteller. i want people’s reaction to my work to be physiological in nature, instead of cognitive.
* what does that mean? it means i think stories have no place in nightclubs.
* but what does that MEAN? it means shut up and dance. see the flickery gorgeous shit every now and then.
feedback explorations, circular decisions, a domestic core.
custom software, too much equipment, accidental movement.
(about four years ago, I released an absolutely free version of my performance software, including code, with no restrictions, called dervish.)
i explore the mutability of time through computers, and investigate the shattering of temporal flow.
i create time-convolved video projects, as installations, screen- based video art, and live situations.

i make work which makes sport of frenzied deconstruction of owned media.
* but what does that MEAN? i use television like paint and air.
when does content stop being content?
when does ownership evaporate?
when does history fade?"

- joshua goldberg

title: art samples and self-driven interjections
dvr: joshua goldberg

# ABOUT criticalartware:

criticalartware is an [application/platform/concern] compiled at the turn of the twenty first century to address hyperthreaded hystories of new media, [software-as-art/art-as-software] and [connections/ ruptures/dislocations] between early moments of artware and Video Art. criticalartware seeks to [map/portscan/realize] the as-yet- unfulfilled promises of technology first proposed by entities such as Vannevar Bush, Gene Youngblood, Ted Nelson, Buckminster Fuller, and the Radical Software publication. By drawing [parallels/paths] between the [concepts/discourses] of the early video art movement and the current [artware/newmedia] moment, criticalartware hopes to [re] connect the current context to its rightful past: a multitude of [personal/subjective] hyperthreaded [her/hi/hy]stories.


Busker is an art space in East Village, Chicago hosting audio/visual projects and new media programming. Busker is well suited for screening video works, audio/visual performances and other media installations. Busker is a non-commercial, artist-run project and its flexibility with curatorial approaches gives artists a platform to facilitate critical discourse in contemporary mediums. We recognize the collaborative and distributive nature of new media practices and want to extend the role of Busker into contemporary modes of networking. Busker functions not only as a physical aggregation point of local new media practices in Chicago, but also as one of many nodes comprising a larger network of media art.
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